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NPC Generator

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Advanced [show]


Theobald Ashley, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this eastern man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He sports a long blonde beard, and similarly colored long hair. His fierce gray eyes like to dwell on things.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His job bores him to no end. He has decided to make it more interesting.

History: Theobald was born with his mother's beautiful face. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has dedicated himself to building a better village for his children.

Motivation: To reunite with his old friends; and he is a bit of a kleptomaniac

Ideals: Athletic, Optimist. Bonds: Attractive, Adventurer, Criminal record. Occupation: Performer

Voice: Switch between two voices

Attributes [hide]

Theobald Ashley, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)13 (+1) 12 (+1)12 (+1)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2 Alchemist’s fire. 4 Tanglefoot bags.


Social Check DCs


Gunter Webley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His skin is fair and his fingers are delicate and long. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is overprotective of those who hire his services. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the south. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 10 years.

Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers

Flaws: Impulsive. Bonds: Attractive, Guardian, Immigrant, Job, Family. Occupation: Body Guard

Voice: Smooth and feminine

Attributes [hide]

Gunter Webley, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)13 (+1) 14 (+2)6 (-2)
Skills Acrobatics +2, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2100 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Anselm Ryland, Male Human [Permalink]

Personal [hide]

Description: This man wears a violet coat over a green low-cut shirt, and a top hat upon his head, and sports empty pouches on his belt. His moppish golden hair is in a traditional bowl cut. His eyes are brown and beady.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A true patriot, Anselm would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He comes from a rich northern family. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted martial powers by his dying sister.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Military, Rich. Occupation: Junk Dealer

Voice: Forgets to breathe while speaking

Attributes [hide]

Anselm Ryland, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)15 (+2) 17 (+3)15 (+2)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Gerald Kent, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He tends to wear a large black jacket. His chestnut hair is unkempt and raggedy. His eyes, though not visible through his cowl, are brown.

Personality: He dislikes all the random violence that takes place in the south. He is skeptical of what others tell him and is slow to trust.

History: He was born in the south, but his parents moved at a very young age to the west. Gerald was born on a far southern island where he grew up under the tutelage of his father, an expert Shepherd. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often.

Ideals: Athletic, Pacifist. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Shepherd

Voice: Italian accent

Attributes [hide]

Gerald Kent, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)14 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 11
Languages Common, Infernal, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


William Tyndall, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is portly but not overly obese. His brown hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Herbalist work with an outfit from a few towns over. Herbalist work suited him well, and with each successful project, he earned more gold and more respect from his peers. After a long history of fighting, William and his spouse have recently divorced.

Motivation: He feels threatened by others; and to prove his worth to the world

Ideals: Entrepeneur. Flaws: Antagonistic, Impulsive, Fearful. Bonds: Poor, Job. Occupation: Herbalist

Voice: Puts emphasis on the wrong words

Attributes [hide]

William Tyndall, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)11 (+0) 16 (+3)12 (+1)
Skills Deception +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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