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NPC Generator

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Advanced [show]


Balimaar Winthrop, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His blonde hair is braided into rings. His face is scarred and worn.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. A true patriot, Balimaar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Balimaar was raised in a hard working conservative environment. Balimaar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now owns his own business.

Motivation: To be a Masseuse again.

Ideals: Passionate. Flaws: Ugly. Bonds: Military, Job, Adventurer. Occupation: Layabout

Voice: Indian accent

Attributes [hide]

Balimaar Winthrop, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)12 (+1) 7 (-2)16 (+3)
Skills Perception +0, Stealth +6
Senses Passive Perception 16
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp. Onyx (50 gp). Rhodochrosite (7 gp). Banded agate (7 gp). Deep green spinel (140 gp). 1 Minor magic item.


Social Check DCs


Gerald Conway, Male Human [Permalink]

Personal [hide]

Description: An older man who prefers to wear violet pants and tee shirts, he is not a threatening figure. He has a red handlebar mustache and slicked back red hair. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Gerald hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Sold as a small child to a wizard, Gerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Artistic, Optimist. Flaws: Ugly. Bonds: Mentor, In love. Occupation: Bounty Hunter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gerald Conway, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)11 (+0) 12 (+1)8 (-1)
Skills Insight +3, Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Geoffrey Eastoft, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears light armors faded through time and improper care. His golden hair is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Overbrimming with self-confidence, Geoffrey isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He also is a firm believer in the manly ideal.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Geoffrey was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Geoffrey's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Impulsive, Antagonistic. Occupation: Layabout

Voice: Slurs words

Attributes [hide]

Geoffrey Eastoft, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)13 (+1) 10 (+0)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Adelard Rutland, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many violet ritualistic tattoos. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His black hair is lengthy. He is very pretty but has cold, dead eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Flattery will make him almost putty in your hands.

History: He was born in the south, but his parents moved at a very young age to the west. His homeland was ravaged by war and he spent much of his life rebuilding it. He left for the south, certain he would find work there.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Selfish, PTSD. Bonds: Attractive, Criminal record, Immigrant. Occupation: Baker

Voice: Pronounces difficult words wrong

Attributes [hide]

Adelard Rutland, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)10 (+0) 14 (+2)10 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Rose (30 gp).


Social Check DCs


Patrick Colton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears professional attire. He has styled his black hair well, parting it to the left. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His job bores him to no end. He has decided to make it more interesting.

History: Sold as a small child to a slaver, Patrick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Patrick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Optimist. Bonds: Attractive, Adventurer, Criminal record, Mentor. Occupation: Spy

Voice: Booming voice

Attributes [hide]

Patrick Colton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)12 (+1) 12 (+1)17 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 700 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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