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Advanced [show]


Nicholas Northcott, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he likes to wear brown tank tops with tan pants. His chestnut hair is long and unkept. His otherwise smooth face is marked with small tiny scars.

Personality: He loves telling others what to do and how they should feel about things. He always tries to repair and not replace. It was this mentality that drove him into the Mayor business.

History: He served in the navy to pay for his family's outstanding loans. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Ideals: Opinionated, Persistence. Flaws: Ugly. Bonds: Military, Criminal record. Occupation: Mayor

Voice: Speaks with squeezed throat

Attributes [hide]

Nicholas Northcott, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Shane Staurheim, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a black coat over a green low-cut shirt, and a broad hat upon his head. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is irascible and easily irritated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Rich. Occupation: Body Guard

Voice: Speaks through clenched teeth

Attributes [hide]

Shane Staurheim, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)18 (+4) 16 (+3)17 (+3)
Skills Intimidation +5, Survival +5
Senses Passive Perception 13
Languages Common, Undercommon, Goblin, Gnome, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 10 pp. 1 Chain shirt. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Alexandre Bradford, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his black boots flare out at the collars. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His red hair is slicked back into a classic pompadour. He has a dull look in his amber eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His job bores him to no end. He has decided to make it more interesting.

History: He was born to loving parents in a slum to the north. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Since then, he has sought to make the best of life.

Motivation: He wants to meet his childhood hero.

Ideals: Optimist. Bonds: Adventurer, Criminal record, Poor, Religious. Occupation: Slave Trader

Voice: Middle-eastern accent

Attributes [hide]

Alexandre Bradford, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)12 (+1) 16 (+3)13 (+1)
Skills Deception +3, Religion +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2500 sp.


Social Check DCs


Miles Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears tattered old clothes. Beneath his clothing is a huge mess of scar tissue. His red hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aggressive, abrasive, and angry, Miles embodies much of what other species detest in the Humans. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Cursed with lycanthropy at a very young age, Miles has worked very hard to control his curse. After a long history of fighting, Miles and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Disease. Bonds: Slave, Has a crush. Occupation: Mayor

Voice: Forgets to breathe while speaking

Attributes [hide]

Miles Kelsey, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 7 (-2)10 (+0) 6 (-2)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Ralf Langdon, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants. He is muscular with a powerful set of arms. His silver hair is cut short. His gray eyes lackadaisically let the world flow into them.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Gifted from a young age, Ralf studied abroad. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ralf took refuge in the ruined castle and found the beat up lance and armor he uses now. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He would like to get married and retire; and he's attracted to the pc

Ideals: Gifted. Flaws: Cynical. Bonds: Attractive, Rich, Nature, Has a crush. Occupation: Marshal

Voice: Draws out vowels

Attributes [hide]

Ralf Langdon, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)11 (+0) 16 (+3)11 (+0)
Skills Intimidation +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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