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Advanced [show]


Everard Hayden, Male Human [Permalink]

Personal [hide]

Description: This man has a large grey mantle and cape that has been intricately interwoven into his yellow robe. He is muscular with a powerful set of arms. His long red hair reaches down to his waist. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is a Painter first and foremost. He believes firmly that knowledge should be universal. He is lazy and tries to find solutions quickly.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Expand his business.

Flaws: Ugly, Lazy. Bonds: Job, Religious, Adventurer. Occupation: Painter

Voice: Speaks with lips pursed

Attributes [hide]

Everard Hayden, Male Human Fighter 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)13 (+1) 10 (+0)18 (+4)
Skills Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Theobald Bradley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, violet, dusty cloak. He has a moderate pudge and is not very fit. He has a white handlebar mustache and slicked back white hair. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is almost excessively polite to everyone, even when angry. He also has developed a complete distrust of the Carpenter profession.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To clean up the streets; and expand his business

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Job, Religious, Guardian. Occupation: Tailor

Voice: Sore throat, cough

Attributes [hide]

Theobald Bradley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)12 (+1) 12 (+1)12 (+1)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2700 sp.


Social Check DCs


Lewis Shirley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a long auburn beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Lewis lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: He feels the way he acts is they only way to get by in the world; and to reunite with his absent mother

Ideals: Optimist, Impeccable. Flaws: Ugly. Bonds: Family. Occupation: Bounty Hunter

Voice: Uses lots of figures of speech

Attributes [hide]

Lewis Shirley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)15 (+2) 16 (+3)15 (+2)
Skills Acrobatics +3, History +4
Senses Passive Perception 13
Languages Common, Druidic, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Henry Blackwood, Male Human [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery. He is muscular with a powerful set of arms. His hair is cut close to his head. His face is covered beneath a completely black helmet.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Henry was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to raise his children well; and to unite with his sister

Ideals: Fighting, Gifted, Justice. Bonds: Family. Occupation: Herbalist

Voice: Uses sign language

Attributes [hide]

Henry Blackwood, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)11 (+0) 10 (+0)9 (-1)
Skills Animal Handling +2, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hubert Barney, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He wears a lot of dark rich colors, with gold accents, and his gloved hand is found clutching a nunchaku. With bright silver hair and a scraggly beard. His amber eyes dart from person to person to random spaces in the air.

Personality: He can speak with the recently deceased. He is able to fit into much smaller and tighter spaces than normal.

History: Hubert hails from a village terrorized by orcs. Because his mother participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He left for the north, certain he would find work there.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.

Ideals: Gifted. Bonds: Attractive, Poor, Enemies, Immigrant. Occupation: Sculptor

Voice: growls and snarls, animalistic

Attributes [hide]

Hubert Barney, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 7 (-2)5 (-3) 14 (+2)12 (+1)
Skills Arcana -1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: Just what you see.


Social Check DCs

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