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NPC Generator

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Advanced [show]


Justin Watson, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is dressed in a clean pastel cloak covering his clean studded leather. His skin is also unnaturally pale. His blonde hair and beard is wavy and long. This brown eyed northerner is not easily forgotten.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. As long as the job gets done he does not care how it got done.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Shoemaker mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and to pay off his debts

Ideals: Persistence, Professionalism. Flaws: Ugly, Disease, Insomniac. Occupation: Detective

Voice: Boston accent

Attributes [hide]

Justin Watson, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 11 (+0)10 (+0) 14 (+2)13 (+1)
Skills Deception +3, Stealth +0
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 13000 cp. 1 Half-Plate.


Social Check DCs


Arnold Halsey, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is dressed in earthy colors with a black and green handkerchief worn on his right side. He keeps his black hair in a flapper bob. He wears crescent spectacles with a black brim.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He invites people to come help in his community garden.

History: He was born several months after his mother was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barrister work with an outfit from a few towns over. Barrister work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Barrister soon after.

Motivation: Wants a kiss; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Military, Job, Has a crush. Occupation: Barrister

Voice: Posh accent

Attributes [hide]

Arnold Halsey, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 13 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 7 (-2)17 (+3) 5 (-3)13 (+1)
Skills Performance +3, Stealth +1
Senses Passive Perception 7
Languages Common, Terran, Druidic, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 200 gp. Jasper (40 gp). Chrysoberyl (70 gp). Silver pearl (70 gp). Moss agate (15 gp). 1 Half-Plate. 1 Half-Plate. 1 Chain shirt. 1 Banded mail.


Social Check DCs


Robert Trowbridge, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he typically wears tan cloth garments or leather armor. He keeps his long brown hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: Cocky and sure of himself, he believes he is the best Apothecary born in the past three hundred years. He invites people to come help in his community garden.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He got away from his former life and has fallen to alcoholism.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Job, Rich. Occupation: Apothecary

Voice: Breathy voice

Attributes [hide]

Robert Trowbridge, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)13 (+1) 13 (+1)8 (-1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1600 sp.


Social Check DCs


Kyle Hackney, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears brown leather gloves, a brown jacket, and tight pants, and a wedding ring on his right hand. He has a long golden beard with little hanging trinkets. He wears a mask on his face.

Personality: Kyle hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He believes the world needs to unite to get rid of brigands once and for all.

History: He got into the Healer business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He has achieved small success as a Healer.

Motivation: A deep hatred of brigands.

Ideals: Artistic. Bonds: In love, Enemies, Job, Attractive. Occupation: Healer

Voice: High pitched and raspy

Attributes [hide]

Kyle Hackney, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)10 (+0) 11 (+0)9 (-1)
Skills Deception +1, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Lance Beitz, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses in collared shirts and wears a proper scarf over his head. His tied-back hair is silver. His eyes are green and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born at the edge of vast plains. Through the years after Lance was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Lance's mother didn't care for him much, and the feeling was mutual. He has achieved small success as a Interpreter.

Motivation: He wants to get laid; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Fearful. Bonds: Nature, Job, Has a crush. Occupation: Interpreter

Voice: Slurs words

Attributes [hide]

Lance Beitz, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)16 (+3) 15 (+2)9 (-1)
Skills Investigation +5, Survival +4
Senses Passive Perception 12
Languages Common, Celestial, Giant, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 80 pp. Golden yellow topaz (300 gp). Black opal (500 gp). 4 Antitoxin. 4 Thunderstones. 8 Acid flasks.


Social Check DCs

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