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Advanced [show]


Rolf Hampton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses in black turtlenecks beneath a brown coat with white slacks. His auburn hair and beard is wavy and long. He has blue eyes and a black hat with a brown feather.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He believes the world needs to unite to get rid of drow once and for all.

History: Gifted from a young age, Rolf studied abroad. Cursed with a spirit at a very young age, Rolf has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants revenge against drow.

Ideals: Gifted. Flaws: Disease. Bonds: Poor, Attractive, Enemies. Occupation: Navigator

Voice: Excited and jittery

Attributes [hide]

Rolf Hampton, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)16 (+3) 18 (+4)12 (+1)
Skills Arcana +5, Stealth +4
Senses Passive Perception 14
Languages Common, Abyssal, Orc, Aquan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 30 pp.


Social Check DCs


Raymond Kendal, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this western man wears a blue vest and prefers tan and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He has brown hair. He wears a mask on his face.

Personality: Overbrimming with self-confidence, Raymond isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is obsessed with a lost civilization.

History: He was born in the west, but his parents moved at a very young age to the north. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants to meet his childhood hero

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Guard

Voice: Jamaican accent

Attributes [hide]

Raymond Kendal, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)12 (+1) 11 (+0)6 (-2)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Trym Wentworth, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a green shirt with thin brown vertical stripes and yellow pants. His hair is black and curly. He is very pretty but has cold, dead eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Trym was born in the east. At a young age he loved to build and create. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants his loneliness to end.

Ideals: Logical, Persistence. Flaws: Antagonistic. Bonds: Immigrant, Attractive. Occupation: Courier

Voice: Mumbles to self between sentences

Attributes [hide]

Trym Wentworth, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)11 (+0) 11 (+0)13 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 39000 sp. 1 Minor magic item.


Social Check DCs


Everard Langston, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a brown shirt with thin pastel vertical stripes and green pants. His brown hair is matted, messy, and big. He wears an eyepatch.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is obsessed with finding treasure.

History: Everard hails from a village terrorized by goblins. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. In the meantime he has taken over work as a Architect and occasionally as a mercenary.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he wants revenge against goblins

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Enemies, Job. Occupation: Architect

Voice: Mousy voice

Attributes [hide]

Everard Langston, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)16 (+3) 14 (+2)13 (+1)
Skills Athletics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnoll, Infernal, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2000 cp.


Social Check DCs


Gilbert Stanford, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is portly but not overly obese. His black hair is cut short with large spiked bangs in the front. His brown eyes are passionate and lively.

Personality: He can speak with the recently deceased. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was granted divine powers by his dying sister.

Motivation: To reunite with his absent mother; and an old rival family wants him found

Ideals: Gifted, Fighting. Bonds: Nature, Slave, Family. Occupation: Barber

Voice: Can't modulate volume

Attributes [hide]

Gilbert Stanford, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)10 (+0) 17 (+3)11 (+0)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 24000 sp. 1 Minor magic item.


Social Check DCs

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