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NPC Generator

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Advanced [show]


Conrad Anderton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is generally well dressed albeit a few years behind the times. He has dyed his greying silver hair a little too much giving a sharp silver color. His gray eyes are slightly larger than normal.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Conrad never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Military, In love. Occupation: Locksmith

Voice: Spits words with contempt

Attributes [hide]

Conrad Anderton, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 52 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 19 (+4)9 (-1) 9 (-1)8 (-1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 22000 sp. Solid gold idol (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Solid gold idol (1100 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Guy Shelby, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is typically in his Hunter uniform. His whole body is exceptionally muscular. He wears his brown hair down. He has gleaming, smiling amber eyes.

Personality: He is calm most of the time but flees social interaction. He is a logical person and will generally grow upset if things defy logic and science.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Guy was born on a far western forest where he grew up under the tutelage of his mother, an expert Hunter. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Expand his business.

Ideals: Logical, Gifted. Flaws: Shy. Bonds: Job, Immigrant. Occupation: Hunter

Voice: Excited and jittery

Attributes [hide]

Guy Shelby, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 13 (+1)7 (-2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Manfred Trowbridge, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is cut jaggedly and amateurishly. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irascible and easily irritated. He also has developed a complete distrust of the Shepherd profession.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He inherited the family business which he has now maintained for 2 years.

Motivation: To be a Shepherd again; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Job, Religious. Occupation: Knight

Voice: Rhymes sentences (sorry)

Attributes [hide]

Manfred Trowbridge, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 5 (-3)17 (+3) 13 (+1)16 (+3)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Undercommon, Abyssal, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Trey Budd, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a grey poncho over his likewise colored trousers and shirt. He keeps his long blonde hair kept up in a rat tail. He is very pretty but has cold, dead eyes.

Personality: Trey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not believe in violence as a means to an end. He is a dedicated Sellsword but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Trey grew up listening to his father's many stories. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero.

Ideals: Extrovert, Pacifist. Bonds: Attractive, Adventurer, Debt. Occupation: Sellsword

Voice: Slow speaker

Attributes [hide]

Trey Budd, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)17 (+3) 18 (+4)16 (+3)
Skills Investigation +5, Perception +6
Senses Passive Perception 16
Languages Common, Sylvan, Aquan, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Trym Kenley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is matted, messy, and big. His eyes are violet and he is always smoking a pipe.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gifted from a young age, Trym studied abroad. His druidic abilities were realized during a raid on his village. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Architect

Voice: Timid voice

Attributes [hide]

Trym Kenley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)12 (+1) 10 (+0)10 (+0)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs

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