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Advanced [show]


Dean Alston, Male Human [Permalink]

Personal [hide]

Description: He likes to wear pastel tank tops with yellow pants. He carries a battered sword and tarnished flail as well. His top hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dean fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions

Ideals: Fighting. Flaws: Ugly, Insane, Disease. Bonds: Religious. Occupation: Barkeep

Voice: Aggressive tone

Attributes [hide]

Dean Alston, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)14 (+2) 12 (+1)12 (+1)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Black velvet mask with numerous citrines (160 gp). Silver comb with moonstones (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Lance Pickering, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He prefers to wear green clothing when he does not wear armor. His long black hair is drawn into a two foot long braid. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a massive crush on the younger sibling of the Slave Trader who has hired him part-time. As long as the job gets done he does not care how it got done.

History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's since become an addict/alcoholic.

Motivation: He's in love; and to settle down with his crush

Ideals: Professionalism, Entrepeneur, Fighting. Flaws: Addict. Bonds: Has a crush. Occupation: Slave Trader

Voice: Soft and mumbly

Attributes [hide]

Lance Pickering, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 17 (+3)8 (-1) 12 (+1)13 (+1)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Trym Barclay, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a black poncho over his likewise colored trousers and shirt. His chestnut hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Calm and collected, he is a well trained Painter. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born the only child of a wealthy merchant. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been a successful dealer in antiques buying low and selling high.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Entrepeneur. Bonds: Job, Family, Debt. Occupation: Painter

Voice: Pronounces difficult words wrong

Attributes [hide]

Trym Barclay, Male Human Fighter 4
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)17 (+3) 15 (+2)13 (+1)
Skills Athletics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Druidic, Gnoll, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Simon Whitby, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is constantly adorned with expensive silk clothing, often dyed in bright black and tan, and wears rings and necklaces with large, colorful gems. He has styled his chestnut hair well, parting it to the right. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He likes to make people angry or surprised. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised in a white middle class family as the only child. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he is not mentally stable, and does not behave rationally

Ideals: Opinionated. Flaws: Ugly, Antagonistic, Mundane, Insane. Bonds: Rich. Occupation: Mortician

Voice: Squeaky

Attributes [hide]

Simon Whitby, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 12 (+1)11 (+0) 15 (+2)14 (+2)
Skills Nature +2, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 200 gp.


Social Check DCs


Manfred Roscoe, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. He is bald on top and has large golden tufts of hair around his ears. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Calm and collected, he is a well trained Knight. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a Blacksmith, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Knight for the past few years.

Motivation: To be a Blacksmith again; and he is wracked by social anxiety

Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Job, Poor. Occupation: Knight

Voice: Smooth and feminine

Attributes [hide]

Manfred Roscoe, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)10 (+0) 14 (+2)14 (+2)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Red spinel (110 gp). 3 Thunderstones. 1 Holy water.


Social Check DCs

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