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NPC Generator

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Advanced [show]


Miles Mitchell, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he dresses like a well dressed Marshal does, and is pretty ugly. His auburn hair is styled in orderly dreadlocks. He has hazel eyes and a black hat with a brown feather.

Personality: He has always had a great fascination with Human culture. Animals are drawn to him, and he is able to talk to them.

History: Miles was raised in a hard working conservative environment. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has drifted from career to career and currently works as a Marshal.

Motivation: Human compassion.

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Job, Debt. Occupation: Marshal

Voice: Boston accent

Attributes [hide]

Miles Mitchell, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)15 (+2) 12 (+1)12 (+1)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Goblin, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Solomon Graham, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His red hair is lengthy. His skin is flawless and his green eyes scan people very quickly.

Personality: Aggressive, abrasive, and angry, Solomon embodies much of what other species detest in the Humans. He is obsessed with finding treasure.

History: Solomon was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Solomon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Solomon. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A rival would like him out of the picture.

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Poor, Criminal record. Occupation: Dyer

Voice: Loud with bravado

Attributes [hide]

Solomon Graham, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)11 (+0) 9 (-1)13 (+1)
Skills Religion +2, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Violet garnet (500 gp).


Social Check DCs


Geoffrey Harrington, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is well dressed, but even with his fine clothing he looks run-down. He wears his white hair up. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A strong sense of loyalty to Human people; and he's repulsed by the pc

Flaws: Antagonistic, Racist, Disease. Bonds: Attractive. Occupation: Gardener

Voice: Middle-eastern accent

Attributes [hide]

Geoffrey Harrington, Male Human Fighter 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)10 (+0) 17 (+3)14 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Conrad Brandon, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man tends to wear a brown poncho over his likewise colored trousers and shirt. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His fierce violet eyes like to dwell on things.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born to a pair of adventurers, Conrad grew up listening to his mother's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Conrad grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Conrad. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: He's attracted to the PC; and he wants to meet his childhood hero

Flaws: Antagonistic, Disease. Bonds: Criminal record, Adventurer, Has a crush. Occupation: Spice Merchant

Voice: Booming voice

Attributes [hide]

Conrad Brandon, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)16 (+3) 17 (+3)10 (+0)
Skills Investigation +5, Stealth +3
Senses Passive Perception 13
Languages Common, Auran, Dwarven, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. Coral (70 gp). Carnelian (30 gp). Violet garnet (500 gp). 1 Minor magic item.


Social Check DCs


Anselm Wordsworth, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears bulky brown painted plate armor. He has shaved his head bald. His thin eyebrows rest above his beady amber eyes.

Personality: He is happy with his job as a Interpreter. He turns his eye from what people do, preferring to live and let live. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his mother's forge. He struck the Interpreter job and began his own company from there.

Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult.

Flaws: Ugly, Shy, Disease. Bonds: Poor, Job. Occupation: Interpreter

Voice: Hard of hearing, loud

Attributes [hide]

Anselm Wordsworth, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 7 (-2)14 (+2)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2500 sp.


Social Check DCs

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