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NPC Generator

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Advanced [show]


Chad Northcott, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears an old set of leather armor, nicked and torn by the ravages of time and battle, marred by beers. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are green and he is always smoking a pipe.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's in love.

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Tanner

Voice: Shortens vowels

Attributes [hide]

Chad Northcott, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: Red-brown spinel (150 gp). Tiger eye turquoise (15 gp).


Social Check DCs


Bertram Alton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a brown coat over a violet low-cut shirt, and a broad hat upon his head. His white hair is knotted and matted. His eyes are likewise brown.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born in the south. Bertram was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Beggar. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Beggar and was forced into it by his family.

Ideals: Philantrophist. Bonds: Enemies, Immigrant, Family. Occupation: Beggar

Voice: American accent

Attributes [hide]

Bertram Alton, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)17 (+3) 14 (+2)11 (+0)
Skills Acrobatics +3, Nature +5
Senses Passive Perception 12
Languages Common, Abyssal, Auran, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 200 gp. 4 Smokesticks.


Social Check DCs


Simon Ainsley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses well, typically a more casual-formal manner. With a patchy blonde beard and wild blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He exudes charisma. He is a tour de force of persuasion. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was a soldier and died while he was still young. Simon was left his father's suit of armor and trained in its use and care. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Insane, Addict. Bonds: Attractive, Military. Occupation: Servant

Voice: Middle-eastern accent

Attributes [hide]

Simon Ainsley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 11 (+0)12 (+1) 16 (+3)9 (-1)
Skills Stealth +0, Survival +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Arnold Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and has the majority of his body covered in plate. His left leg appears badly burned and disfigured. His auburn hair is knotted and matted. His gray eyes are passionate and lively.

Personality: Eccentric and domineering, Arnold will drive conversation. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He comes from a rich northern family. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Extrovert, Optimist. Bonds: Rich. Occupation: Assassin

Voice: Indian accent

Attributes [hide]

Arnold Ainsworth, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)11 (+0) 9 (-1)11 (+0)
Skills Acrobatics +4, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +1

Possessions: 12000 cp.


Social Check DCs


Raymond Beckwith, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a fine chain shirt which he covers with grey colored cloaks and clothing. He has dyed his greying brown hair a little too much giving a sharp brown color. His hazel eyes are passionate and lively.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants to meet his childhood hero; and a deep hatred of dire rats

Flaws: Selfish, Antagonistic. Bonds: Adventurer, Criminal record, Enemies. Occupation: Actor

Voice: Smooth and feminine

Attributes [hide]

Raymond Beckwith, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)16 (+3) 6 (-2)12 (+1)
Skills Performance +3, Stealth +4
Senses Passive Perception 8
Languages Common, Gnoll, Celestial, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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