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Advanced [show]


Drogo Langdon, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a moderate pudge and is not very fit. His hair is silver, silky, and of moderate length. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a font of random trivia from the lore and stories he has discovered

History: Born in the east to a Servant, Drogo learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Drogo took refuge in the large cave and found the beat up shortbow and armor he uses now. He now owns his own business.

Motivation: To be a Merchant again; and sabotage a competitor

Ideals: Philantrophist, Logical. Bonds: Attractive, Job, Nature. Occupation: Servant

Voice: Russian accent

Attributes [hide]

Drogo Langdon, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)12 (+1) 10 (+0)11 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 30 pp. Coral (70 gp). Zircon (60 gp). Golden yellow topaz (600 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


William Sharps, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a long white beard with little hanging trinkets. He wears a mask on his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, William is combative with any and all who dare try his patience in the slightest.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by orcs. William was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He wants revenge against orcs; and a deep hatred of orcs

Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Unemployed

Voice: Creaky witch voice

Attributes [hide]

William Sharps, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)16 (+3) 13 (+1)6 (-2)
Skills Performance +0, Religion +5
Senses Passive Perception 11
Languages Common, Undercommon, Halfling, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Percival Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. His auburn hair is smooth and relatively long. His fierce amber eyes like to dwell on things.

Personality: He is happy with his job as a Bricklayer. He turns his eye from what people do, preferring to live and let live. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised in a white middle class family as the only child. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has set out to sabotage the competition.

Motivation: Wants a kiss; and he's attracted to the pc

Flaws: Fearful, Mundane, Racist. Bonds: Job, Has a crush. Occupation: Bricklayer

Voice: Farmer accent

Attributes [hide]

Percival Gresham, Male Human Fighter 4
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)17 (+3) 12 (+1)11 (+0)
Skills Investigation +5, Performance +2
Senses Passive Perception 11
Languages Common, Draconic, Ignan, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. Tiger eye turquoise (15 gp). Tiger eye turquoise (15 gp). Amber (150 gp).


Social Check DCs


Justin Yorke, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a golden handlebar mustache and slicked back golden hair. He wears a mask on his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born in the north. While studying, he fell in love. They married and had a son. He has built up a small fortune and can afford his own way.

Motivation: Wants to have a good time and be beloved; and he is greedy

Ideals: Justice, Optimist. Bonds: Rich, Immigrant, In love. Occupation: Servant

Voice: Posh accent

Attributes [hide]

Justin Yorke, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)15 (+2) 13 (+1)13 (+1)
Skills Athletics +4, Stealth +2
Senses Passive Perception 11
Languages Common, Druidic, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Sapphire pendant on gold chain (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Gold and topaz bottle stopper cork (700 gp).


Social Check DCs


Jocelyn Cornish, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His tied-back hair is red. He is very pretty but has cold, dead eyes.

Personality: A deeply religious man he believes everything happens for a reason. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has achieved small success as a Architect.

Motivation: Find a way to reverse the transformation of his brother; and money/treasure

Flaws: Antagonistic. Bonds: Attractive, Religious, Rich, Job, Family. Occupation: Architect

Voice: Old thin voice

Attributes [hide]

Jocelyn Cornish, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)11 (+0) 15 (+2)9 (-1)
Skills Deception +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20 pp. Violet garnet (200 gp). Deep blue spinel (200 gp). Deep blue spinel (200 gp). 1 Magnifying glass. 1 Good lock.


Social Check DCs

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