Diggory Walpole, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a black suit, grey shirt, and white tie. He is bristling with hidden weapons, mostly clubs and bastard swords. With a patchy white beard and wild white hair. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with finding treasure.
History: Diggory was born in the north. At a young age he loved to build and create. He moved out west to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help
Ideals: Persistence. Flaws: Ugly. Bonds: Criminal record, Religious, Adventurer. Occupation: Bricklayer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 6 (-2) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 80 pp. Tourmaline (90 gp).
Anthony Lindsey, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He likes to wear green tank tops with pastel pants, and his gloved hand is found clutching a spear. He has shaved his head bald. He has brown eyes.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He's since become an addict/alcoholic.
Motivation: He's repulsed by the PC; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Addict, Antagonistic. Bonds: Attractive, Rich. Occupation: Mortician
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 8000 cp. 1 Masterwork Common Melee.
Geoffrey Hamilton, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear black tank tops with red pants. His hair is white and very short. He has a dull look in his violet eyes.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Flattery will make him almost putty in your hands.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has had some formal painting training, and achieved minor success. He was granted druidic powers by his dying brother.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted, Artistic. Flaws: Ugly, Selfish. Occupation: Ploughman
Voice: Australian accent
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
Possessions: 200 gp.
Guy Blakeley, Male Human [Permalink]
Personal [hide]
Description: He likes to wear grey tank tops with white pants. He is physically well-built. He has dyed his greying white hair a little too much giving a sharp white color. He wears a mask on his face.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken as a slave by a traveling circus and forced to perform He has built up a small fortune and can afford his own way.
Motivation: Many orcs want him driven away; and several ex partners dislike his way of doing things and want revenge
Flaws: Ugly. Bonds: In love, Rich, Slave, Enemies. Occupation: Miller
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Red-brown spinel (80 gp).
Clerebold Fidget, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a red feathered hat and red clothes and is in decent physical shape. His head has been shaved. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He has a massive crush on the younger sibling of the Painter who has hired him part-time. He would rather hide behind his crafts than deal with other people.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by illithids. Clerebold was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he wants revenge against illithids
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Has a crush, Religious, Enemies. Occupation: Painter
Voice: Squeaky
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. 1 Magnifying glass. 1 Masterwork Thieves’ tools. 1 Bullseye lantern.
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