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NPC Generator

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Advanced [show]


Patrick Blakely, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is chestnut, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will rave to anyone who will listen. Energy wise he seems alert and responsive.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He has set out to sabotage the competition.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day

Ideals: Professionalism. Flaws: Insane. Bonds: Attractive, Nature, Job, Criminal record. Occupation: Farmer

Voice: Nasally tone

Attributes [hide]

Patrick Blakely, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills Religion +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Darkwood Shield. 1 Masterwork Light wooden shield. 1 Darkwood Buckler.


Social Check DCs


Patrick Blyth, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His long red hair is drawn into a two foot long braid. He has several tiny amethyst earrings on each ear.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his father's forge. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and further expansion of business

Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Job. Occupation: Engraver

Voice: Draws out vowels

Attributes [hide]

Patrick Blyth, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)12 (+1) 13 (+1)11 (+0)
Skills Intimidation +2, Religion +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Disguise kit. 1 Healer’s kit.


Social Check DCs


Nicholas Southey, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of hammers on his belt, each one with a topaz on the hilt. His tied-back hair is chestnut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He exudes charisma. He is a tour de force of persuasion. He is afraid of women and trembles around them

History: Nicholas hails from a village terrorized by illithids. Nicholas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Days after completing his studies, news broke out that his hometown was attacked by illithids. Nicholas was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Many illithids want him driven away; and revenge

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Enemies, Nature. Occupation: Baker

Voice: pre-pubescent

Attributes [hide]

Nicholas Southey, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)12 (+1) 12 (+1)17 (+3)
Skills Deception +5, Perception +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Brass mug with jade inlays (500 gp). Cloth of gold vestments (60 gp).


Social Check DCs


Adelard Clive, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a simple burlap shirt and baggy pants. He conceals his shortspear with his veritable burlap sack of a shirt. His moppish auburn hair is in a traditional bowl cut. His eyes are hazel and catlike.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He believes the world needs to unite to get rid of goblins once and for all.

History: Adelard lived on a farm with his mother, near the main road leading to a nearby town. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: An old rival family wants him found.

Ideals: Justice. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Shipwright

Voice: Speaks with squeezed throat

Attributes [hide]

Adelard Clive, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)11 (+0) 5 (-3)14 (+2)
Skills History +2, Insight -1
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Jet (90 gp). Coral (90 gp). 4 Acid flasks. 2 Thunderstones. 4 Acid flasks.


Social Check DCs


Roland Northcott, Male Human [Permalink]

Personal [hide]

Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it, and sports empty pouches on his belt. He has a very tight haircut. His amber eyes dart from person to person.

Personality: He is calm most of the time but flees social interaction. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Roland is combative with any and all who dare try his patience in the slightest.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants his loneliness to end; and to settle down with his crush

Ideals: Justice. Flaws: Shy. Bonds: Criminal record, Has a crush. Occupation: Gardener

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Roland Northcott, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)11 (+0) 9 (-1)15 (+2)
Skills Deception +4, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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