Guy Ryland, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears tattered old clothes. His chestnut hair is cut short with large spiked bangs in the front. His eyes are hazel and beady.
Personality: Overbrimming with self-confidence, Guy isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.
Motivation: Nothing but the best is good enough for him; and he's repulsed by the pc
Ideals: Impeccable, Artistic, Gifted. Flaws: Ugly, Antagonistic. Occupation: Barkeep
Voice: Jittery and nervous
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 12000 cp. 3 Tanglefoot bags.
Aldous Yorke, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a simple blue robe with grey stripes complete with hood. Beneath his clothing is a huge mess of scar tissue. His red hair is unkempt and raggedy. His eyes are brown.
Personality: He is a Gardener first and foremost. He believes firmly that knowledge should be universal. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Aldous was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He has worked as a Gardener like his father before him.
Motivation: Sabotage a competitor; and expand his business
Ideals: Optimist. Flaws: Ugly. Bonds: Slave, Poor, Job. Occupation: Gardener
Voice: German accent
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp. 1 Masterwork Common Melee.
Theodoric Presley, Male Human [Permalink]
Personal [hide]
Description: 6'1" and muscular, this northern man wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair is unkempt and raggedy. His amber eyes lackadaisically let the world flow into them.
Personality: Theodoric wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He cannot resist a sob story and will often dote over anyone who has one.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.
Motivation: Wants to work out more often; and regain custody of his daughter
Ideals: Athletic, Disciplined, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Shepherd
Voice: Spits and sputters
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Heward Rayden, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he dresses like a well dressed Glassblower does. His brown hair is singed and shortened. He wears a mask on his face.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He would rather hide behind his crafts than deal with other people.
History: Born in the north to a Glassblower, Heward learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To be a Seamstress again.
Ideals: Athletic, Artistic. Flaws: Ugly, Shy. Bonds: Job. Occupation: Glassblower
Voice: Switch between two voices
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 50 pp.
Godfrey Cromwell, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His tied-back hair is golden. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not believe in violence as a means to an end. He is a dedicated Weaver but believes his peers are too gung-ho.
History: Born in the south his family was never financially stable. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He was granted martial powers by his dying brother.
Motivation: To unite with his brother; and his relatives are trying to arrange a marriage
Ideals: Pacifist, Gifted. Flaws: Shy. Bonds: Poor, Family. Occupation: Weaver
Voice: Switch between two voices
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 18 (+4) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Auran, Ignan, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 10000 cp.
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Their contribution stands as a beacon of hope for all adventurers!