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NPC Generator

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Advanced [show]


Anselm Tickle, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears baggy tan pantaloons and a green scarf. He keeps his long auburn hair kept up in a rat tail. He wears a mask on his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A powerful slaver made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: He feels kind of lost in life.

Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Mentor, Slave. Occupation: Jeweler

Voice: Tuts and clicks tongue

Attributes [hide]

Anselm Tickle, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)12 (+1) 16 (+3)14 (+2)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3100 sp.


Social Check DCs


Heward Sharps, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who usually wears his red robe and has his monstrous two handed axe always slung over his shoulder. His golden hair is drawn into a tight pony tail with a rose scrunchie. His brown unseeing eyes seem to look past you.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He cannot resist a sob story and will often dote over anyone who has one.

History: Heward hails from a village terrorized by dire rats. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sailor work with an outfit from a few towns over. Sailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Passionate, Philantrophist. Flaws: Disease. Bonds: Enemies, Job. Occupation: Sailor

Voice: Strong lisp

Attributes [hide]

Heward Sharps, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)10 (+0) 14 (+2)13 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gunter Lester, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in earthy colors with a grey and tan handkerchief worn on his right side. His silver hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gunter is combative with any and all who dare try his patience in the slightest.

History: Gunter lived on a farm with his mother, near the main road leading to a nearby town. Gunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His religion dominates his actions; and an old rival family wants him found

Ideals: Justice. Flaws: Insane, Shy. Bonds: Family, Adventurer, Religious. Occupation: Apothecary

Voice: Posh accent

Attributes [hide]

Gunter Lester, Male Human Fighter 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)11 (+0) 18 (+4)11 (+0)
Skills Acrobatics +3, Animal Handling +7
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +7

Possessions: 4000 sp.


Social Check DCs


Chad Rutland, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He wears his hair in dreadlocks. His eyes are brown and catlike.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Chad is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to loving parents in a slum to the east. His first spouse was a Banker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He left for the east, certain he would find work there.

Motivation: To end his boredom; and to reunite with his absent father

Flaws: Antagonistic, Mundane. Bonds: Family, Poor, Immigrant. Occupation: Layabout

Voice: Soft and melodious

Attributes [hide]

Chad Rutland, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 11 (+0)14 (+2) 11 (+0)8 (-1)
Skills Animal Handling +2, Sleight of Hand -1
Senses Passive Perception 10
Languages Common, Aquan, Druidic
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 400 sp.


Social Check DCs


Roger Beckwith, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey clothing when he does not wear armor. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a very tight haircut. His thin eyebrows rest above his beady gray eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. The war was a terrible time for him, and Roger does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the south. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Ugly, Depressed. Bonds: Military, Immigrant, Adventurer. Occupation: Crown-heir

Voice: Mousy voice

Attributes [hide]

Roger Beckwith, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)13 (+1) 17 (+3)12 (+1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 1500 sp. 5 Acid flasks. 1 Smokesticks.


Social Check DCs

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