Patrick Shirley, Male Human [Permalink]
Personal [hide]
Description: He wears brown trousers with tan and black striped suspenders. He wears various colorful collared shirts. He carries with him a set of longbows, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has a very tight haircut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He believes the world needs to unite to get rid of giants once and for all.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: Many giants want him driven away; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist. Bonds: Enemies, Slave, Religious. Occupation: Roofer
Voice: Spits and sputters
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 15 (+2) | 14 (+2) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Auran, Celestial
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp.
Gerard England, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears green painted combat armor at almost all times. His white hair is smooth and relatively long. His eyes are likewise hazel.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He misses his home and complains about the freezing weather, even in summer.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Ideals: Gifted. Flaws: Insomniac. Bonds: Immigrant, Adventurer. Occupation: Shoemaker
Voice: Eastern European accent
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 38 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 18 (+4) | 14 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Aquan, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 3 Tanglefoot bags. 3 Tanglefoot bags.
Wymar Bentham, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise gray. His teeth are white and perfect.
Personality: A skeptical and narcissistic man, Wymar's first love is himself. His second love is also himself. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born at the edge of vast mountains. In his 11th year, his parents were killed by a brigands raid, leaving Wymar alone in the world. After a stint in an orphanage, he was adopted. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of brigands
Ideals: Impeccable. Bonds: Attractive, Rich, Nature, Enemies. Occupation: Baker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 6 (-2) | 7 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp. 1 Healer’s kit.
Richard Heiser, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a tan costume with the symbols of magic on his torso. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is a very good compulsive liar and kleptomaniac.
History: Born in a small village he learned the ways of the warrior from his father. He married young, but lost his spouse to dire rats. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Fighting. Flaws: Insane, Depressed. Bonds: Enemies, Criminal record. Occupation: Blacksmith
Voice: Creaky witch voice
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 18000 cp. Coral (50 gp). Onyx (80 gp).
Ralf Holton, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His skin is fair and his fingers are delicate and long. His auburn hair is lengthy and is close to two feet long. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Calm and collected, he is a well trained Stylist. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Ralf lived on a farm with his father, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Human conditions. He ran away from his former home and has been making his living as a Stylist for the past few years.
Motivation: Revenge; and many gnolls want him driven away
Flaws: Addict, Racist. Bonds: Job, Enemies, Family. Occupation: Stylist
Voice: Irish accent
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Abyssal, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.
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