Theobald Browning, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are gray.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He works hard and plays hard.
History: Theobald was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Ideals: Artistic. Flaws: Hedonist. Bonds: Poor, Adventurer, Nature. Occupation: Engraver
Voice: Pronounces O like U
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. 4 Smokesticks. 2 Tanglefoot bags.
Guy Ramsey, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His long golden hair reaches down to his waist. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's also a talented Mason, but doesn't like to broadcast it.
Motivation: He doesn't get along with people that don't share his tastes; and he's repulsed by the pc
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Mercenary
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 300 gp.
Alexandre Myerscough, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright blue suits and hats. He is physically well-built. His golden hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not trust anyone and sleeps with one eye open.
History: He comes from a rich southern family. Alexandre was born on a far southern forest where he grew up under the tutelage of his mother, an expert Sellsword. He now mingles about in high society.
Motivation: Marry his sister to traveling adventurers; and to unite with his sister
Ideals: Passionate. Flaws: Insomniac. Bonds: Rich, Immigrant, Family. Occupation: Sellsword
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 9 (-1) | 7 (-2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Ernest Westcott, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a black vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his black boots flare out at the collars. His hair, while still mostly brown, has prominent grey streaks. His eyes are violet and he is always smoking a pipe.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is skeptical of what others tell him and is slow to trust.
History: Born to a pair of adventurers, Ernest grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently he has begun working with bootleggers and crooks.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Philantrophist. Flaws: Shy. Bonds: Adventurer, Criminal record. Occupation: Sculptor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp.
Alex Elton, Male Human [Permalink]
Personal [hide]
Description: This man wears dark leathers with embroidery. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His auburn hair is matted, messy, and big. He has gleaming, smiling brown eyes.
Personality: He is happy with his job as a Brewer. He turns his eye from what people do, preferring to live and let live. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born several months after his father was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Brewer work with an outfit from a few towns over. Brewer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Brewer like his father before him.
Motivation: Sabotage a competitor; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly. Bonds: Rich, Job, Military. Occupation: Brewer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Terran, Aquan, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 1900 sp. 4 Tanglefoot bags. 1 Holy water. 4 Tanglefoot bags.
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