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Advanced [show]


Robert Clifford, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears green painted combat armor at almost all times and is in decent physical shape. His hair is golden and very short. His violet eyes dart from person to person.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a ruthless business man, a trait he acquired from his father.

History: Robert hails from a village terrorized by gnolls. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Painter.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Entrepeneur. Flaws: Terse. Bonds: Enemies, Job. Occupation: Painter

Voice: Deep voice with rolling R's

Attributes [hide]

Robert Clifford, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 9 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 6 (-2)13 (+1) 10 (+0)17 (+3)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 26000 sp.


Social Check DCs


Drogo Landon, Male Human [Permalink]

Personal [hide]

Description: This man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his lance. He has a penchant for wearing a ring with an oversized sapphire on his left hand. He is bald on top and has large golden tufts of hair around his ears. He has gleaming, smiling amber eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He believes the world needs to unite to get rid of orcs once and for all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and several ex partners dislike his way of doing things and want revenge

Ideals: Persistence. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Tanner

Voice: Eastern European accent

Attributes [hide]

Drogo Landon, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)11 (+0) 14 (+2)12 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Embroidered and bejeweled glove (1000 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). 1 Minor magic item.


Social Check DCs


William Cotton, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a deerstalker hat to cover his moderate length chestnut hair. His skin is flawless and his violet eyes scan people very quickly.

Personality: He exudes charisma. He is a tour de force of persuasion. He always tries to repair and not replace. It was this mentality that drove him into the Fisher business.

History: William was born in the west. At a young age he loved to build and create. William abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Persistence. Bonds: Attractive, Adventurer, Religious. Occupation: Fisher

Voice: Old thin voice

Attributes [hide]

William Cotton, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)15 (+2) 14 (+2)10 (+0)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Draconic, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 21000 cp. Banded agate (15 gp). Azurite (15 gp). Sard (60 gp). Red garnet (120 gp). 1 Minor magic item.


Social Check DCs


Charles Snowdon, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He plays an instrument quite well.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has never given up on his writing dream.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic, Insane. Bonds: Attractive. Occupation: Bather

Voice: Soft and mumbly

Attributes [hide]

Charles Snowdon, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)18 (+4) 10 (+0)14 (+2)
Skills Deception +4, History +6
Senses Passive Perception 10
Languages Common, Druidic, Sylvan, Goblin, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2300 sp.


Social Check DCs


Odo York, Male Human [Permalink]

Personal [hide]

Description: This western man wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt. His clothes are grease stained in places. His small hat is riddled with cuts and holes. His green eyes are slightly larger than normal.

Personality: He is very quiet and rarely speaks above a whisper. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To settle down with his crush.

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Locksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Odo York, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)15 (+2) 13 (+1)9 (-1)
Skills Performance +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Infernal, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 70 pp.


Social Check DCs

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