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Advanced [show]


Gilbert Harley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has styled his silver hair well, parting it to the right. This amber eyed easterner is not easily forgotten.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His parents moved while he was still in utero so he is the first generation to be born here. Gilbert was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Unemployed. He was granted divine powers by his dying sister.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist, Gifted. Bonds: Adventurer, Rich, Immigrant. Occupation: Unemployed

Voice: Low and grunting

Attributes [hide]

Gilbert Harley, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)7 (-2) 17 (+3)12 (+1)
Skills Acrobatics +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Percival Thackeray, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born on a small isolated farm. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He tends to his Masseuse job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult.

Ideals: Gifted. Flaws: Insane. Bonds: Nature, Job. Occupation: Masseuse

Voice: Smoker's lung

Attributes [hide]

Percival Thackeray, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)11 (+0) 13 (+1)13 (+1)
Skills History +2, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Clerebold Marlowe, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'6" and likes to wear ponchos typically of a light white in addition to tight pants. His chestnut hair, when down, is lengthy. He has gleaming, smiling amber eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Clerebold was born the youngest of three triplets. He dropped out of school before completing his studies. He then took over the family business and is one of the better Knight for hire.

Motivation: To be a Fisher again.

Ideals: Joker, Logical. Bonds: Job, Family. Occupation: Knight

Voice: Sounds elderly

Attributes [hide]

Clerebold Marlowe, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 14 (+2)14 (+2) 9 (-1)11 (+0)
Skills Deception +2, Medicine +1
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 1900 sp. White pearl (50 gp).


Social Check DCs


Theobald Mori, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this western man wears a robe, a symbol of luck around his neck, and a quarterstaff on his belt. His silver hair is matted, messy, and big. He wears large thick round spectacles.

Personality: He does not believe in betrayal or weakness as things to be tolerated. As long as the job gets done he does not care how it got done.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and wants to work out more often

Ideals: Fighting, Athletic, Justice, Professionalism. Flaws: Ugly. Occupation: Adventurer

Voice: Australian accent

Attributes [hide]

Theobald Mori, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 7 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)10 (+0) 11 (+0)13 (+1)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 70 pp. Lapis lazuli (15 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Bertram Astley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'3" and is wearing a perfectly clean shirt and pair of pants. His blonde hair is thinning but still full. He has a dull look in his violet eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is not mentally stable, and does not behave rationally; and to unite with his brother

Flaws: Disease, Insane. Bonds: Attractive, Family, Immigrant. Occupation: Miller

Voice: Can't modulate volume

Attributes [hide]

Bertram Astley, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 6 (-2)16 (+3) 10 (+0)9 (-1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Sylvan, Druidic, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1500 sp. Gold dragon comb with red garnet eye (400 gp). 2 Smokesticks. 2 Antitoxin. 3 Tanglefoot bags.


Social Check DCs

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