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Advanced [show]


Gunter Winchester, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears silk and lounges about seductively. His white hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He believes the world needs to unite to get rid of drow once and for all.

History: He was born in the south, but his parents moved at a very young age to the east. In his 11th year, his parents were killed by a drow raid, leaving Gunter alone in the world. After a stint in an orphanage, he was adopted. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality.

Bonds: Attractive, Adventurer, Enemies, Immigrant. Occupation: Bounty Hunter

Voice: Old Prospector

Attributes [hide]

Gunter Winchester, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)15 (+2) 15 (+2)12 (+1)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 12
Languages Common, Druidic, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 60 pp.


Social Check DCs


Godfrey Wentworth, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this eastern man wears a tight fitting blue shirt and pants. His moppish blonde hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He would rather hide behind his crafts than deal with other people.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Godfrey took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable; and wants to work out more often

Ideals: Athletic, Artistic, Gifted. Flaws: Shy. Bonds: Criminal record. Occupation: Body Guard

Voice: Shortens vowels

Attributes [hide]

Godfrey Wentworth, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)16 (+3) 7 (-2)13 (+1)
Skills Nature +5, Perception +0
Senses Passive Perception 10
Languages Common, Ignan, Draconic, Druidic
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Chrysoberyl (160 gp). Malachite (9 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Wymar Garrick, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He has a large black mantle and cape that has been intricately interwoven into his violet robe. He is an epitome of beauty. His hair is red and very short. His face is covered beneath a completely black helmet.

Personality: Wymar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He believes the world needs to unite to get rid of giants once and for all.

History: Wymar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by giants. Wymar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic. Bonds: Attractive, Enemies, Poor. Occupation: Bowyer

Voice: French accent

Attributes [hide]

Wymar Garrick, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)17 (+3) 17 (+3)17 (+3)
Skills Insight +5
Senses Passive Perception 13
Languages Common, Terran, Druidic, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 30000 cp. Silver pearl (130 gp). Blue sapphire (500 gp). Fire opal (500 gp). Red garnet (130 gp). 1 Minor magic item.


Social Check DCs


Roland Harley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his long silver hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: Roland is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not believe in violence as a means to an end. He is a dedicated Barber but believes his peers are too gung-ho.

History: Roland was born in the south. At a young age he loved to build and create. Roland abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants his loneliness to end; and he's in love

Ideals: Extrovert, Pacifist, Persistence. Bonds: Poor, Adventurer, Has a crush. Occupation: Barber

Voice: Stutters

Attributes [hide]

Roland Harley, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)12 (+1) 11 (+0)13 (+1)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 900 sp.


Social Check DCs


Shane Fidget, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is well dressed, but even with his fine clothing he looks run-down. His blonde hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are brown.

Personality: Eccentric and domineering, Shane will drive conversation. He also hits on women, regardless of circumstances.

History: He was born to loving parents in a slum to the north. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has gone from town to town working and never settling down anywhere, but has fallen for a local Farmer. He hasn't told them the truth, but wants to settle down with them.

Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers

Ideals: Extrovert. Bonds: Has a crush, Poor, Adventurer, Family. Occupation: Junk Dealer

Voice: Speaks with lips pursed

Attributes [hide]

Shane Fidget, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)7 (-2) 13 (+1)14 (+2)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 16000 cp.


Social Check DCs

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