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NPC Generator

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Advanced [show]


Alex Garrick, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a fine chain shirt which he covers with green colored cloaks and clothing. He keeps his chestnut hair in a flapper bob. His gray eyes peer out from beneath his broad green hat.

Personality: He is witty, but his monotone delivery comes off as unnerving He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Alex has worked very hard to control his curse. By chance he met his sister recently and the two have been together since.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his absent mother

Ideals: Joker, Professionalism. Flaws: Disease. Bonds: Family, Adventurer. Occupation: Engraver

Voice: Timid voice

Attributes [hide]

Alex Garrick, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 11 (+0)12 (+1) 10 (+0)9 (-1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 80 pp. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Simon Stanton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His Stetson hat is riddled with cuts and holes. His green unseeing eyes seem to look past you.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a font of random trivia from the lore and stories he has discovered

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He used his abilities to travel the world and help people.

Motivation: To share knowledge with the world; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist, Logical. Flaws: Ugly, Disease. Bonds: Poor, Nature. Occupation: Healer

Voice: Switch between two voices

Attributes [hide]

Simon Stanton, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)7 (-2) 8 (-1)15 (+2)
Skills Sleight of Hand +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Gunter Paxton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a green shirt with thin black vertical stripes and yellow pants. His red hair is drawn into a tight pony tail with a cross scrunchie. He wears crescent spectacles with a black brim.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gunter was raised in a hard working conservative environment. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He struck the Butcher job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and to be a performer again

Ideals: Athletic, Gifted. Flaws: Terse, Fearful. Bonds: Job. Occupation: Butcher

Voice: Rolls R's

Attributes [hide]

Gunter Paxton, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)14 (+2) 13 (+1)15 (+2)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 11
Languages Common, Abyssal, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Freshwater pearl (13 gp). Jet (70 gp).


Social Check DCs


Miles Elton, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His hair is black and very short. He wears large thick round spectacles.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a font of random trivia from the lore and stories he has discovered

History: He was born to loving parents in a slum to the west. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Ideals: Logical. Flaws: PTSD. Bonds: Criminal record, Poor. Occupation: Roofer

Voice: Pirate accent

Attributes [hide]

Miles Elton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)17 (+3) 15 (+2)6 (-2)
Skills Arcana +5, Nature +5
Senses Passive Perception 12
Languages Common, Orc, Halfling, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gunter Melancon, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a simple pastel robe with grey stripes complete with hood. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He has gray eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Gunter was born the youngest of three triplets. As a young adult he joined a group advocating for an improvement in Human conditions. He has been saving his money to try and buy his sister's freedom.

Motivation: To unite with his sister.

Flaws: Racist. Bonds: Slave, Family. Occupation: Miller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gunter Melancon, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)12 (+1) 17 (+3)11 (+0)
Skills Persuasion +2, Stealth +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2600 sp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp).


Social Check DCs

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