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NPC Generator

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Advanced [show]


Hunter Royston, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair is matted, messy, and big. He has gleaming, smiling green eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He comes from a rich southern family. Like his mother and his brother before him, after school he went straight into learning to become a Navigator. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is unsatisfied with his job.

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Rich, Job. Occupation: Navigator

Voice: Spanish accent

Attributes [hide]

Hunter Royston, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 8 (-1)12 (+1) 15 (+2)8 (-1)
Skills Medicine +4, Stealth +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. Banded agate (8 gp).


Social Check DCs


Trym Yeardley, Male Human [Permalink]

Personal [hide]

Description: He wears a green cloak and cross-gartered red stockings. He wears his black hair down. His fair skin shows little sign of his aristocratic breeding.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Gifted from a young age, Trym studied abroad. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now spends his time doing works of charity.

Motivation: His religion dominates his actions.

Ideals: Philantrophist, Gifted. Bonds: Attractive, Nature, Religious. Occupation: Sculptor

Voice: Raspy

Attributes [hide]

Trym Yeardley, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)15 (+2) 14 (+2)15 (+2)
Skills Athletics +4, Investigation +4
Senses Passive Perception 12
Languages Common, Auran, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Tim Alby, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears long strands of aquamarine and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths and is in decent physical shape. His black hair is cut short. This green eyed westerner is not easily forgotten.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born the only child of a wealthy merchant. Like his mother and his brother before him, after school he went straight into learning to become a Miller. He inherited the family business which he has now maintained for 8 years.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Disciplined, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Miller

Voice: Cold and demanding tone

Attributes [hide]

Tim Alby, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Arcana +2, Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 1500 sp.


Social Check DCs


Raymond Darby, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears tight fighting clothing, which leaves very little to the imagination. He has a hunchback. His hair, while still mostly black, has prominent grey streaks. He has gleaming, smiling blue eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. Since then, he has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Optimist, Professionalism. Flaws: Ugly. Bonds: Religious. Occupation: Barber

Voice: Hissing voice

Attributes [hide]

Raymond Darby, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)8 (-1) 15 (+2)17 (+3)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Kyle Palomarez, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a long white beard with little hanging trinkets. His eyes are violet and he is always smoking a pipe.

Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with his god.

History: Kyle was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He inherited the family business which he has now maintained for 6 years.

Motivation: To share knowledge with the world; and his religion dominates his actions

Ideals: Entrepeneur, Logical. Bonds: Religious, Poor, Job. Occupation: Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kyle Palomarez, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)5 (-3) 7 (-2)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 50 pp. Large well-done wool tapestry (300 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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