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NPC Generator

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Advanced [show]


Bertram Wheatley, Male Human [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He wears a well pressed and immaculate suit (or dress). He sports a flattop hair cut. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. A true patriot, Bertram would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Military, Rich. Occupation: Stableman

Voice: Speaks with lips pursed

Attributes [hide]

Bertram Wheatley, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)13 (+1) 13 (+1)13 (+1)
Skills Arcana +3, Performance +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Smoky quartz (20 gp).


Social Check DCs


Roger Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. He has a slight overbite and is overall scrawny. His golden hair is matted, messy, and big. He has several tiny topaz earrings on each ear.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not believe in violence as a means to an end. He is a dedicated Navigator but believes his peers are too gung-ho.

History: Roger was born in the south. At a young age he loved to build and create. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Ideals: Pacifist, Persistence. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Navigator

Voice: Speaks with lips pursed

Attributes [hide]

Roger Gracey, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)14 (+2) 10 (+0)8 (-1)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 900 sp.


Social Check DCs


Jocelyn Hadley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses well, typically a more casual-formal manner. His white hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He always tries to repair and not replace. It was this mentality that drove him into the Painter business.

History: He was born in a small desert village. Cursed with lycanthropy at a very young age, Jocelyn has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: Revenge.

Ideals: Persistence. Flaws: Insomniac, Disease. Bonds: Attractive, Nature. Occupation: Painter

Voice: Loud with bravado

Attributes [hide]

Jocelyn Hadley, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)17 (+3) 14 (+2)10 (+0)
Skills Arcana +5, Investigation +5
Senses Passive Perception 12
Languages Common, Sylvan, Undercommon, Draconic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2700 sp.


Social Check DCs


Arnold Lincoln, Male Human [Permalink]

Personal [hide]

Description: An older man who has the majority of his body covered in plate, he is not a threatening figure. His hair is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He acts crazy and hedonistic. He is able to fit into much smaller and tighter spaces than normal.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Beggar hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has set out to sabotage the competition.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Poor. Occupation: Beggar

Voice: Soft and melodious

Attributes [hide]

Arnold Lincoln, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)15 (+2) 10 (+0)7 (-2)
Skills Animal Handling +2, Intimidation +0
Senses Passive Perception 10
Languages Common, Terran, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Guy Brandon, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He has a large white mantle and cape that has been intricately interwoven into his brown robe. He has shaved his head bald. He wears an eyepatch.

Personality: Always inclined to offer people food he seems plenty friendly. He would rather hide behind his crafts than deal with other people.

History: He was born in the west. Guy was born on a far western island where he grew up under the tutelage of his mother, an expert Blacksmith. He left for the west, certain he would find work there.

Motivation: Find a way to reverse the transformation of his sister; and he is content

Ideals: Philantrophist, Artistic. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Blacksmith

Voice: Italian accent

Attributes [hide]

Guy Brandon, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)14 (+2) 17 (+3)15 (+2)
Skills Perception +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Sylvan, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2700 sp.


Social Check DCs

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