Diggory Hayhurst, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He wears his brown hair up in a very large beehive style do. His green unseeing eyes seem to look past you.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His parents moved while he was still in utero so he is the first generation to be born here. A freak accident while working with his Shepherd father left him crippled. Since then, he has sought to make the best of life.
Motivation: Retire the richest man in the west.
Ideals: Optimist, Entrepeneur. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Sage
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 44000 sp. Lapis lazuli (7 gp). 1 Minor magic item.
Chad Oakes, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears a tight fitting brown shirt and pants. His skin is also unnaturally pale. His golden hair is singed and shortened. His green eyes lackadaisically let the world flow into them.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Chad was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Logical. Flaws: Ugly. Bonds: Guardian, Poor, Adventurer. Occupation: Priest
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 18 (+4) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2300 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Heward Blackwood, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He is physically well-built. His hair, while still mostly white, has prominent grey streaks. His eyes are likewise blue. His teeth are white and perfect.
Personality: Heward wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Heward was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A few years later when the north was not economically sound they moved to his current location. He now owns his own business.
Motivation: Further expansion of business.
Ideals: Disciplined. Bonds: Attractive, Job, Poor, Immigrant. Occupation: Butcher
Voice: Soft and melodious
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 8 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Everard Livingstone, Male Human [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has styled his silver hair well, parting it to the left. His thin eyebrows rest above his beady violet eyes.
Personality: Everard wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the east; and he wants to meet his childhood hero
Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Religious. Occupation: Architect
Voice: Farmer accent
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 15 (+2) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp. 1 Silk rope. 1 Hourglass. 1 Climber’s kit.
Trym Morley, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and likes to wear pastel tank tops with black pants. His skin is also unnaturally pale. His hair is long and blonde with streaks of auburn, and is pulled back with small pastel clips. His beard is auburn, braided, and well cared for. His violet eyes are passionate and lively.
Personality: Trym wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised in a mountains tribe. His family was turned out during the war. He and his family wandered east to less war torn lands. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants revenge against dire rats; and he's attracted to the pc
Ideals: Disciplined, Justice. Flaws: Ugly, PTSD. Bonds: Nature. Occupation: Weaver
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 15 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Ignan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 30000 sp. Aquamarine (1100 gp). Moss agate (5 gp). Sardonyx (60 gp). Blue star sapphire (500 gp).
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