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NPC Generator

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Advanced [show]


Rolf Braxton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and is renowned for his bright green suits and hats. His left hand appears badly burned and disfigured. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes are slightly larger than normal.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is able to make almost anything out of random pieces of junk.

History: He was born in the east, but his parents moved at a very young age to the south. Brilliant and gifted he never wanted to apply himself. Some 2 years later his spouse died after the birth of his son. Heartbroken, Rolf never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Philantrophist, Gifted. Bonds: Immigrant, In love, Religious. Occupation: Assassin

Voice: Draws out vowels

Attributes [hide]

Rolf Braxton, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 5 (-3)7 (-2) 14 (+2)13 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Peter England, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He usually wears his black robe and has his bow always slung over his shoulder. His silver hair is styled in orderly dreadlocks. His fierce violet eyes like to dwell on things.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Peter is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: Seeks redemption; and a rival would like him out of the picture

Ideals: Joker. Bonds: Family, Military, Adventurer, Criminal record. Occupation: Barber

Voice: Pronounces difficult words wrong

Attributes [hide]

Peter England, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)9 (-1) 6 (-2)14 (+2)
Skills Arcana +1, Intimidation +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Chain shirt. 1 Masterwork Light wooden shield. 1 Chain shirt.


Social Check DCs


Balimaar Stansfield, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is typically in his Beggar uniform. His white hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: His tongue was cut out and he uses sign language. He enjoys reading and quiet.

History: He got into the Beggar business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Beggar. He now owns his own business.

Motivation: Wants to open a new tavern.

Ideals: Logical. Flaws: Ugly, Disease. Bonds: Job, Poor. Occupation: Beggar

Voice: Relaxed voice

Attributes [hide]

Balimaar Stansfield, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)15 (+2) 11 (+0)13 (+1)
Skills History +4, Stealth +3
Senses Passive Perception 10
Languages Common, Terran, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Red garnet (40 gp). Jade (40 gp).


Social Check DCs


Heward Axton, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he has a large grey mantle and cape that has been intricately interwoven into his violet robe. His black hair is greasy and uncared for. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Nothing but the best is good enough for him; and he wants to meet his childhood hero

Ideals: Impeccable. Flaws: Ugly. Bonds: Guardian, Nature, Adventurer. Occupation: Dyer

Voice: Farmer accent

Attributes [hide]

Heward Axton, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)9 (-1) 15 (+2)10 (+0)
Skills Animal Handling +4, Deception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1200 sp. 1 Masterwork Common Melee.


Social Check DCs


Gomory Kensley, Male Human [Permalink]

Personal [hide]

Description: A 5'9" southern man, he is well dressed, constantly wearing a grey suit, white shirt, and grey tie. He has blonde hair. His amber eyes lackadaisically let the world flow into them.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of a Carter, who enjoyed hunting, Gomory was taken on many hunting expeditions. Like his mother and his brother before him, after school he went straight into learning to become a Interpreter. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often; and retire the richest man in the south

Ideals: Entrepeneur, Athletic. Bonds: Attractive, Nature, Job. Occupation: Interpreter

Voice: Mumbles to self between sentences

Attributes [hide]

Gomory Kensley, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)16 (+3) 12 (+1)14 (+2)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3

Possessions: 15000 sp. Hematite (4 gp). Obsidian (4 gp). Citrine (50 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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