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NPC Generator

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Advanced [show]


Anthony Camden, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is renowned for his bright yellow suits and hats. He is tall, broad shouldered and powerfully built. His auburn hair is lengthy. He has several tiny sapphire earrings on each ear.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He works hard and plays hard.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He moved out west to avoid the crime he committed. He now mingles about in high society.

Motivation: He wants revenge against brigands; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Passionate, Gifted. Flaws: Hedonist. Bonds: Rich, Criminal record, Enemies. Occupation: Mortician

Voice: Stutters

Attributes [hide]

Anthony Camden, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)6 (-2) 17 (+3)14 (+2)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 1 Masterwork Light wooden shield. 1 Darkwood Buckler.


Social Check DCs


Thomas Reid, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a hunchback. He wears his golden hair down. He wears an eyepatch.

Personality: He likes to make people angry or surprised. Animals are drawn to him, and he is able to talk to them.

History: When he was but 5 years old his parents immigrated from the north. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: A need for knowledge about a nearby landmark; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Cartwright

Voice: Can't modulate volume

Attributes [hide]

Thomas Reid, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)11 (+0) 14 (+2)14 (+2)
Skills History +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 60 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bertram Wade, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a brown costume with the symbols of the sun god on his torso. His deerstalker hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are blue.

Personality: He dislikes all the random violence that takes place in the south. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised in a forest tribe. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love; and money/treasure

Ideals: Pacifist. Flaws: Ugly. Bonds: In love, Nature, Rich. Occupation: Spice Merchant

Voice: Pronounces O like U

Attributes [hide]

Bertram Wade, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)16 (+3) 10 (+0)13 (+1)
Skills Nature +5
Senses Passive Perception 10
Languages Common, Terran, Undercommon, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 400 gp. 1 Everburning torch. 2 Acid flasks. 4 Smokesticks.


Social Check DCs


Lewis Redfield, Male Human [Permalink]

Personal [hide]

Description: This malnourished man likes to wear ponchos typically of a light black in addition to tight pants. His hair is short and golden. His eyes are gray and he is always smoking a pipe.

Personality: He dislikes all the random violence that takes place in the east. He is a font of random trivia from the lore and stories he has discovered

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He tends to his Shipwright job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult.

Ideals: Pacifist, Logical, Gifted. Bonds: Poor, Job. Occupation: Shipwright

Voice: Pronounces difficult words wrong

Attributes [hide]

Lewis Redfield, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)9 (-1) 14 (+2)8 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Alex Bentley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in collared shirts and wears a proper scarf over his head. He is bald on top and has large brown tufts of hair around his ears. His fierce gray eyes like to dwell on things.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is lazy and tries to find solutions quickly.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Knight arts, while his mother instructed him in etiquette, music and courtly manner. At some point he was captured by brigands and was tortured. After several years of this he finally managed to escape. He now mingles about in high society.

Motivation: He wants revenge against brigands; and revenge

Flaws: Ugly, Lazy. Bonds: Enemies, Rich, Slave. Occupation: Knight

Voice: Gruff and masculine

Attributes [hide]

Alex Bentley, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 9 (-1)12 (+1) 12 (+1)9 (-1)
Skills Investigation +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Average lock.


Social Check DCs

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