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NPC Generator

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Advanced [show]


Solomon Rodney, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a green feathered hat and green clothes. His chestnut hair is braided into rings. His blue eyes have a joyful gleam in them most of the time.

Personality: He speaks before he thinks and is too direct. He does not trust anyone and sleeps with one eye open.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Interpreter arts, while his mother instructed him in etiquette, music and courtly manner. Like his father and his brother before him, after school he went straight into learning to become a Interpreter. He has drifted from career to career and currently works as a Interpreter.

Motivation: Sabotage a competitor.

Flaws: Impulsive, Insomniac. Bonds: Rich, Job. Occupation: Interpreter

Voice: Scandinavian accent

Attributes [hide]

Solomon Rodney, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)14 (+2) 11 (+0)12 (+1)
Skills Deception +3, Stealth +2
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 21000 sp. Chrysoberyl (140 gp).


Social Check DCs


Tim Jacobs, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear flannel. His hair is short and white. His eyes are hazel and catlike.

Personality: He is extraordinarily eccentric. He is obsessed with finding treasure.

History: Tim was raised in a hard working conservative environment. Cursed with a spirit at a very young age, Tim has worked very hard to control his curse. He became a Barber soon after.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and balancing his hectic life and new barber responsibilities is difficult

Flaws: Insane, Disease, Greedy. Bonds: Adventurer, Job. Occupation: Barber

Voice: Dark and ominous

Attributes [hide]

Tim Jacobs, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 9 (-1)12 (+1)
Skills Animal Handling +1, Stealth +4
Senses Passive Perception 9
Languages Common, Draconic, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Peter Fulton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears blue painted combat armor at almost all times. He wears his brown hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. As long as the job gets done he does not care how it got done.

History: He was born a particularly ugly child, much to the horror of his parents. Cursed with a spirit at a very young age, Peter has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Professionalism. Flaws: Insomniac, Disease, Ugly. Occupation: Seamstress

Voice: Excited and jittery

Attributes [hide]

Peter Fulton, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)7 (-2) 5 (-3)12 (+1)
Skills Acrobatics +1, Investigation +0
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Diggory Allerton, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a penchant for wearing a ring with an oversized opal on his right hand. He has done his best to style his red hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. A true patriot, Diggory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a desert tribe. He moved from fad to fad and when he turned 15 he discovered singing. He has set out to sabotage the competition.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Artistic. Flaws: Insane. Bonds: Rich, Military, Nature, Job. Occupation: Mercenary

Voice: American accent

Attributes [hide]

Diggory Allerton, Male Human Fighter 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)18 (+4) 15 (+2)12 (+1)
Skills Medicine +4, Performance +3
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Abyssal, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. 1 Masterwork Common Melee.


Social Check DCs


John Denholm, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He typically wears green cloth garments or leather armor. His hair is silver and very short. He has a dull look in his blue eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born in a small plains village. His homeland was ravaged by war and he spent much of his life rebuilding it. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To clean up the streets.

Flaws: Secretive, PTSD. Bonds: Poor, Attractive, Nature. Occupation: Engraver

Voice: Speaks with lower jaw sticking out

Attributes [hide]

John Denholm, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)8 (-1) 14 (+2)15 (+2)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs

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