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NPC Generator

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Advanced [show]


Solomon Riley, Male Human [Permalink]

Personal [hide]

Description: He wears baggy tan pantaloons and a violet scarf. His hair is white and very short. His fair skin shows little sign of his aristocratic breeding.

Personality: Confrontational and typically high on some drug or another. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Solomon was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Solomon's father didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Ideals: Extrovert, Gifted. Flaws: Addict, Antagonistic. Bonds: Attractive. Occupation: Sage

Voice: Deep voice with rolling R's

Attributes [hide]

Solomon Riley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 18 (+4)10 (+0) 17 (+3)10 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Jet (100 gp). Jade (100 gp).


Social Check DCs


Gilbert Enfield, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears light armors faded through time and improper care. His blonde hair is unkempt and raggedy. He wears a mask on his face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Gilbert was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Poor. Occupation: Cartwright

Voice: Dutch accent

Attributes [hide]

Gilbert Enfield, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 10 (+0)9 (-1)
Skills Animal Handling +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Guy Bradly, Male Human [Permalink]

Personal [hide]

Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his bastard sword, and he perpetually has his bastard sword ready. His auburn hair is still thick. He wears an eyepatch.

Personality: His tongue was cut out and he uses sign language. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Guy grew up listening to his father's many stories. Cursed with a spirit at a very young age, Guy has worked very hard to control his curse. He has dedicated himself to building a better kind of golem.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Shoemaker

Voice: Posh accent

Attributes [hide]

Guy Bradly, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)10 (+0) 10 (+0)17 (+3)
Skills Athletics +5, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +2

Possessions: 13000 cp. Iolite (60 gp). Azurite (12 gp).


Social Check DCs


Don Blyth, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He dresses well, typically a more casual-formal manner. His moppish blonde hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.

Personality: He is calm most of the time but flees social interaction. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in a small island village. There was a wharf not far from home where he often wandered off to fish. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and wants to work out more often

Ideals: Athletic, Logical. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Knight

Voice: Complex vocabulary, royal

Attributes [hide]

Don Blyth, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)9 (-1) 13 (+1)10 (+0)
Skills Persuasion +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Everard Whitby, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. His silver hair is lengthy. His gray eyes dart from person to person to random spaces in the air.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He also has developed a complete distrust of the Detective profession.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His first spouse was a Detective, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He then took over the family business and is one of the better Architect for hire.

Motivation: He'd like to take his coworkers down a peg; and find a way to reverse the transformation of his brother

Ideals: Impeccable. Flaws: Disease. Bonds: Job, Family. Occupation: Architect

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Everard Whitby, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)13 (+1) 7 (-2)5 (-3)
Skills History +3, Religion +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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