Shane Atterton, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and prefers to wear tan clothing when he does not wear armor. His skin is also unnaturally pale. He wears a top hat to hide his balding. His eyes, though not visible through his cowl, are brown.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also hits on women, regardless of circumstances.
History: Shane was born the youngest of three triplets. Like his father and his brother before him, after school he went straight into learning to become a Dilettante. He ran away from his former home and has been making his living as a Dilettante for the past few years.
Motivation: He wants to meet his childhood hero; and further expansion of business
Ideals: Persistence. Flaws: Ugly. Bonds: Has a crush, Family, Job, Adventurer. Occupation: Dilettante
Voice: Voice breaks
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 45 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 18 (+4) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 41000 sp.
Henry Clayden, Male Human [Permalink]
Personal [hide]
Description: Standing 5'0", this man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his hair in dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Henry lived on a farm with his mother, near the main road leading to a nearby town. He helped his mother out around the business and became quite the natural. He became a Ruler soon after.
Motivation: To unite with his brother; and sabotage a competitor
Ideals: Philantrophist. Bonds: Attractive, Rich, Family, Job. Occupation: Ruler
Voice: Slow speaker
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 7 (-2) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 400 gp. Peridot (20 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Norman Graeme, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. He carries with him a set of scimitars, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His hair is blonde and curly. He is very pretty but has cold, dead eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He always tries to repair and not replace. It was this mentality that drove him into the Armorer business.
History: Norman was born with his mother's beautiful face. A gifted student he started as a Sellsword, but he got bored and became a Armorer. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs
Ideals: Fighting, Persistence. Bonds: Attractive, Job, Rich. Occupation: Armorer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. A miniature golden chest with tiny emeralds lining the top (170 gp). 1 Minor magic item.
Guy Kent, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He carries with him a set of warhammers on his belt, each one with a amber on the hilt. He is bald on top and has large golden tufts of hair around his ears. He is baby faced.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not trust anyone and sleeps with one eye open.
History: Guy lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Farmer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. After a long history of fighting, Guy and his spouse have recently divorced.
Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage
Ideals: Fighting. Flaws: Ugly, Antagonistic, Insomniac. Bonds: Family. Occupation: Priest
Voice: Smoker's lung
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 6 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp.
Anthony Chester, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his quarterstaff. He wears his auburn hair up. He wears large thick round spectacles.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Joker. Flaws: Insane. Bonds: Adventurer, Religious. Occupation: Bounty Hunter
Voice: German accent
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 6000 cp. 1 Minor magic item.
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