Richard Hayley, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a long white beard with little hanging trinkets. His fierce blue eyes like to dwell on things.
Personality: Aggressive, abrasive, and angry, Richard embodies much of what other species detest in the Humans. Animals are drawn to him, and he is able to talk to them.
History: His mother raised him in a mountain cabin. He has had some formal poetry training, and achieved minor success. He was granted arcane powers by his dying sister.
Motivation: He's repulsed by the PC; and to get a good night's sleep
Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Animal Trainer
Voice: Switch between two voices
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 18 (+4) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Undercommon, Dwarven, Druidic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +6
Possessions: 200 gp.
Lance Kendall, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears clothing that is held on in multiple layers but all of it is in poor condition. His auburn hair is lengthy. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is skeptical of what others tell him and is slow to trust.
History: Born to a Armorer, his father struggled to pay the bills. Through the years after Lance was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Lance's father didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic. Flaws: Addict, Antagonistic, Shy. Bonds: Poor. Occupation: Miner
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 16 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 9 (-1) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 500 gp.
William Harley, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'1" and wears yellow painted combat armor at almost all times. His right hand appears badly burned and disfigured. His golden hair is cut jaggedly and amateurishly. He wears large thick round spectacles.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: William was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. After a long history of fighting, William and his spouse have recently divorced.
Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion
Flaws: Antagonistic. Bonds: Slave, Family. Occupation: Courier
Voice: Spits words with contempt
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnoll, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Chrysoberyl (120 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Theodoric Shirley, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears red painted combat armor at almost all times, and a wedding ring on his right hand. His hair is long and golden with streaks of blonde, and is pulled back with small red clips. His beard is blonde, braided, and well cared for. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He always tries to repair and not replace. It was this mentality that drove him into the Dyer business.
History: Theodoric was born in the east. At a young age he loved to build and create. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He's since become an addict/alcoholic.
Motivation: He's repulsed by the PC.
Ideals: Persistence. Flaws: Addict, Antagonistic. Bonds: In love. Occupation: Dyer
Voice: Sleepy voice
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 39 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 5 (-3) | 16 (+3) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Elven
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3
Possessions: 1700 sp.
Bertram Lindsey, Male Human [Permalink]
Personal [hide]
Description: This western man wears a lot of dark rich colors, with gold accents. His clothes are grease stained in places. His golden hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: Prone to second guessing himself, he comes off as nervous. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.
Motivation: A deep hatred of drow; and doesn't want to be a guard and was forced into it by his family
Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Poor, Immigrant. Occupation: Guard
Voice: Raspy
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 16 (+3) | 8 (-1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
Possessions: 100 gp. 1 Magnifying glass. 1 Masterwork Musical instrument.
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Their contribution stands as a beacon of hope for all adventurers!
