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NPC Generator

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Advanced [show]


Robert Kirby, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a grey collared shirt and yellow pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His brown hair is still thick. His brown eyes peer out from beneath his small grey hat.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Robert enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young adult he joined a group advocating for an improvement in Human conditions. After a long history of fighting, Robert and his spouse have recently divorced.

Motivation: Human compassion; and he's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic, Hedonist, Racist. Bonds: Rich. Occupation: Spice Merchant

Voice: Scandinavian accent

Attributes [hide]

Robert Kirby, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)4 (-3) 12 (+1)10 (+0) 10 (+0)17 (+3)
Skills Insight +2, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1

Possessions: 300 gp.


Social Check DCs


Adam Tenley, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a nunchaku on his belt. He carries with him a set of nunchakus, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. With bright silver hair and a scraggly beard. His eyes are brown and he is always smoking a pipe.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in a small plains village. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Balancing his hectic life and new Beggar responsibilities is difficult; and sabotage a competitor

Ideals: Fighting, Passionate. Bonds: Adventurer, Nature, Job. Occupation: Beggar

Voice: Russian accent

Attributes [hide]

Adam Tenley, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)5 (-3) 8 (-1)10 (+0)
Skills Medicine +1, Performance +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Solomon Charlton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and wears red leather gloves, a red jacket, and tight pants. His right leg appears badly burned and disfigured. He keeps his white hair in a flapper bob. His fair skin shows little sign of his aristocratic breeding.

Personality: Overbrimming with self-confidence, Solomon isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a great chef.

History: Born in the north to a Blacksmith, Solomon learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. He has drifted from career to career and currently works as a Blacksmith.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Impeccable, Gifted. Bonds: Attractive, Job. Occupation: Blacksmith

Voice: Uses sign language

Attributes [hide]

Solomon Charlton, Male Human Fighter 4
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)12 (+1) 14 (+2)10 (+0)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 7000 cp.


Social Check DCs


Trym Warwick, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a fancy pastel suit. His hair is always cut to a buzz. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Trym was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Trym abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Secretive. Bonds: Attractive, Poor, Adventurer. Occupation: Barrister

Voice: Relaxed voice

Attributes [hide]

Trym Warwick, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)12 (+1) 17 (+3)17 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Norman Tinley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft yellow waves gently in the breeze. His white hair is thinning but still full. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Norman lived on a farm with his father, near the main road leading to a nearby town. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Due to his spouse's obsession with being a Bellfounder they were divorced and he won custody of their daughter. He worked as a Baker, and he later adopted a second daughter.

Motivation: To unite with his brother; and find a way to reverse the transformation of his brother

Ideals: Joker. Flaws: Fearful. Bonds: Rich, Attractive, Family. Occupation: Baker

Voice: Mumbles to self between sentences

Attributes [hide]

Norman Tinley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 5 (-3)12 (+1) 16 (+3)10 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs

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