Hunter England, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is silver and very short. This green eyed westerner is not easily forgotten.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is able to make almost anything out of random pieces of junk.
History: He was born in the west. Hunter was born on a far western island where he grew up under the tutelage of his mother, an expert Barkeep. He left for the west, certain he would find work there.
Motivation: He feels kind of lost in life.
Ideals: Gifted. Flaws: Depressed. Bonds: Poor, Attractive, Immigrant. Occupation: Barkeep
Voice: High pitched and raspy
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
Possessions: 300 gp.
Hunter Roscoe, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a broad hat to cover his moderate length auburn hair. He has gleaming, smiling amber eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Hunter was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: An old rival family wants him found.
Ideals: Fighting, Athletic. Flaws: Mundane. Bonds: Military, Family. Occupation: Roofer
Voice: Smooth and feminine
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 8 (-1) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Darkwood Shield. 1 Masterwork studded leather.
Manfred Ansley, Male Human [Permalink]
Personal [hide]
Description: This man wears a faded coat and loose pants complete with deerstalker hat. He has a penchant for wearing a ring with an oversized ruby on his left hand. His chestnut hair is cut short with large spiked bangs in the front. His fair skin shows little sign of his aristocratic breeding.
Personality: He is business-like. He takes instructions and follows them to the letter. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born in a small mountains village. Manfred liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Professionalism. Bonds: Rich, Attractive, Family, Nature. Occupation: Mortician
Voice: Old Prospector
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 14 (+2) | 12 (+1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Amber (130 gp).
Don Mitchell, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears baggy white pantaloons and a black scarf. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Don is depressed about a lot of things. He tends to be a nihilist. He enjoys reading and quiet.
History: He was always a brilliant, if unscrupulous mind. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Athletic, Logical. Flaws: Ugly, Insane, Depressed. Occupation: Seamstress
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Anthony Richie, Male Human [Permalink]
Personal [hide]
Description: He wears yellow leather gloves, a yellow jacket, and tight pants. His hair is black and curly. His fierce violet eyes like to dwell on things.
Personality: He has a massive crush on the younger sibling of the Glassblower who has hired him part-time. He has a small toy that he constantly fidgets with.
History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he's in love
Flaws: Addict, Ugly. Bonds: Has a crush, Poor, Criminal record. Occupation: Glassblower
Voice: pre-pubescent
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Undercommon, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Eye agate (9 gp). Alexandrite (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!