Shane Everly, Male Human [Permalink]
Personal [hide]
Description: He wears a yellow shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. He carries with him a set of maces, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His black hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes lackadaisically let the world flow into them.
Personality: He is overprotective of those who hire his services. He uses divination through singing.
History: He was raised by priests from a young age. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He was granted divine powers by his dying sister.
Motivation: To clean up the streets.
Ideals: Fighting, Gifted. Bonds: Guardian, Religious, Mentor. Occupation: Stylist
Voice: Spits words with contempt
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Sylvan, Giant, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 3 Alchemist’s fire. 4 Antitoxin.
Henry Braxton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears tan trousers with yellow and pastel striped suspenders. He wears various colorful collared shirts. His tied-back hair is blonde. His otherwise smooth face is marked with small tiny scars.
Personality: He is irascible and easily irritated. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Henry was born the youngest of three triplets. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted necromantic powers by his dying brother.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Family. Occupation: Miner
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. 1 Small steel mirror. 1 Simple lock. 1 Masterwork manacles.
Thomas Clifton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a yellow vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His white hair is greasy and uncared for. His eyes are blue and he is always smoking a pipe.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born to a pair of adventurers, Thomas grew up listening to his mother's many stories. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's looking for his big break.
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Adventurer, Debt. Occupation: Banker
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. White opal (800 gp). Banded agate (16 gp). Smoky quartz (20 gp).
Gerald Bristol, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his long black hair kept up in a rat tail. He is very pretty but has cold, dead eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is able to fit into much smaller and tighter spaces than normal.
History: Born to a pair of adventurers, Gerald grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He wants to meet his childhood hero; and money/treasure
Ideals: Gifted. Bonds: Rich, Attractive, Job, Adventurer. Occupation: Sellsword
Voice: German accent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 2 Thunderstones. 1 Everburning torch.
Don Altham, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and he perpetually has his scythe ready. He wears a feathered hat to hide his balding. His eyes are a pleasant gray.
Personality: Calm and collected, he is a well trained Miller. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has achieved small success as a Miller.
Motivation: He is unsatisfied with his job.
Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Poor, Job. Occupation: Miller
Voice: Loud with bravado
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 15 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Infernal, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 2 Tanglefoot bags. 4 Antitoxin.
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