Roger Oakes, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. With bright silver hair and a scraggly beard. His green eyes are slightly larger than normal.
Personality: A deeply religious man he believes everything happens for a reason. He has all his life been fascinated with painting.
History: He got into the Animal Trainer business at a young age. A gifted student he started as a Stableman, but he got bored and became a Animal Trainer. He became a Animal Trainer soon after.
Motivation: Wants to open a new tavern; and retire the richest man in the east
Ideals: Artistic, Entrepeneur. Bonds: Attractive, Religious, Job. Occupation: Animal Trainer
Voice: Relaxed voice
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp. 1 Half-Plate.
Clerebold Branson, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. His skin is fair and his fingers are delicate and long. He has styled his golden hair well, parting it to the left. He is baby faced.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Clerebold was raised in a hard working conservative environment. He worked as a nervous Beggar and found it very stressful. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Beggar and was forced into it by his family; and he doesn't get along with people that don't share his tastes
Ideals: Persistence, Impeccable. Bonds: Attractive, Job, Family. Occupation: Beggar
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 700 sp. Rock crystal (80 gp). Lapis lazuli (6 gp). Amethyst (120 gp).
Theobald Gresham, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. His red hair is cut short. His eyes are amber.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is lazy, self-centered, vain, and jealous.
History: He got into the Body Guard business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Body Guard. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is unsatisfied with his job; and he's attracted to the pc
Flaws: Depressed, Selfish. Bonds: Job, Criminal record, Has a crush. Occupation: Body Guard
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. 1 Masterwork Musical instrument. 1 Superior lock. 1 Average lock. 1 Masterwork Thieves’ tools.
Shane Altham, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his hair in dreadlocks. His green eyes are slightly larger than normal.
Personality: He is a Fletcher first and foremost. He believes firmly that knowledge should be universal. He is a bit of a xeno-phobe, disliking non-Humans.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Revenge; and he is unsatisfied with his job
Flaws: Racist, Mundane. Bonds: Attractive, Job, Enemies. Occupation: Fletcher
Voice: American accent
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Theobald Quinton, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He is renowned for his bright grey suits and hats. He wears his silver hair down. He wears large thick round spectacles.
Personality: This man loves singing and to teach people singing more than just about anything. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He got into the Roofer business at a young age. He moved from fad to fad and when he turned 15 he discovered singing. He tends to his Roofer job now, and dutifully fulfills any obligations he has.
Motivation: To be a Navigator again; and find a way to reverse the transformation of his sister
Ideals: Artistic. Bonds: Slave, Job, Family. Occupation: Roofer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 10 (+0) | 10 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp. Chrysoprase (50 gp). Violet garnet (500 gp). Obsidian (8 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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