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NPC Generator

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Advanced [show]


Hugh Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a white poncho over his likewise colored trousers and shirt. His chestnut hair is knotted and matted. His blue eyes are slightly larger than normal.

Personality: He speaks before he thinks and is too direct. He plays an instrument quite well.

History: Born to a Soapmaker, his father struggled to pay the bills. His childhood dream was to be a Soapmaker, but he was a colossal failure. He's also a talented Soapmaker, but doesn't like to broadcast it.

Motivation: Expand his business; and further expansion of business

Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Poor, Job. Occupation: Dilettante

Voice: High pitched and raspy

Attributes [hide]

Hugh Hadleigh, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 9 (-1)9 (-1) 13 (+1)13 (+1)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp.


Social Check DCs


Trym Snowdon, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He has the majority of his body covered in plate. He is bald on top and has large red tufts of hair around his ears. His amber eyes are passionate and lively.

Personality: He loves telling others what to do and how they should feel about things. Further he is a bit of a stoner and is frequently out of it.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Trym was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Trym's mother didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC; and regain custody of his daughter

Ideals: Opinionated. Flaws: Ugly, Addict, Antagonistic. Occupation: Body Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Trym Snowdon, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)17 (+3) 15 (+2)12 (+1)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 12
Languages Common, Druidic, Infernal, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1100 sp.


Social Check DCs


Trey Burton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He is generally shirtless and showing off his tattooed chest. His red hair is greasy and uncared for. His ears are large.

Personality: Trey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in a small desert village. He was an apprentice working in his mother's forge. He became a Barber soon after.

Motivation: Balancing his hectic life and new Barber responsibilities is difficult.

Ideals: Extrovert, Logical. Flaws: Ugly. Bonds: Nature, Job. Occupation: Barber

Voice: Hollow voice

Attributes [hide]

Trey Burton, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 8 (-1)11 (+0) 15 (+2)5 (-3)
Skills Performance -1, Sleight of Hand +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 18000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Randal Deighton, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and green, and wears rings and necklaces with large, colorful gems. He carries with him a set of sickles, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He keeps his white hair in a pixie cut. His amber eyes peer out from beneath his small blue hat.

Personality: He likes to make people angry or surprised. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Gifted from a young age, Randal studied abroad. A freak accident while working with his Fisher father left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He doesn't get along with people that don't share his tastes; and he is greedy

Ideals: Fighting, Impeccable, Gifted. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Scribe

Voice: Uses lots of figures of speech

Attributes [hide]

Randal Deighton, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)12 (+1) 10 (+0)15 (+2)
Skills Sleight of Hand +4, Survival +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Anselm Crawford, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears professional attire. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are violet.

Personality: He exudes charisma. He is a tour de force of persuasion. He pushes his goals aggressively. He is also a coward if confronted.

History: From birth he was tutored by a cruel and relentless mentor. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He got away from his former life and has fallen to alcoholism.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he wants revenge against gnolls

Flaws: Fearful, Addict. Bonds: Attractive, Mentor, Enemies. Occupation: Scribe

Voice: Spits words with contempt

Attributes [hide]

Anselm Crawford, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)14 (+2) 12 (+1)7 (-2)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: Just what you see.


Social Check DCs

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