Dean Sutton, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He has a large brown mantle and cape that has been intricately interwoven into his tan robe. His auburn hair is styled in orderly dreadlocks. His face is scarred and worn.
Personality: He speaks before he thinks and is too direct. He never wears the same outfit twice, unless he absolutely has to.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Jeweler father left him crippled. He has never given up on his writing dream.
Motivation: He desires power and/or immortality; and to prove his worth to the world
Ideals: Artistic. Flaws: Ugly, Impulsive, Disease. Bonds: Immigrant. Occupation: Shoemaker
Voice: Rolls R's
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 18000 sp. 1 Minor magic item.
Drogo Wordsworth, Male Human [Permalink]
Personal [hide]
Description: He wears a black vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his black boots flare out at the collars. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a rose on it. His golden hair is drawn into a tight pony tail with a rose scrunchie. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: Born in the west to a Ruler, Drogo learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He feels kind of lost in life.
Ideals: Artistic. Flaws: Depressed, Mundane. Bonds: Attractive, Job. Occupation: Ruler
Voice: Breathy voice
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Ignan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +1
Possessions: 400 gp.
Dean Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who likes to wear ponchos typically of a light brown in addition to tight pants. He wears a broad hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: The child of a Gardener, who enjoyed hunting, Dean was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ruler work with an outfit from a few towns over. Ruler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Ruler job now, and dutifully fulfills any obligations he has.
Motivation: He seems to be bored by most things; and wants to open a new tavern
Flaws: Insane, Antagonistic, Mundane. Bonds: Family, Nature, Job. Occupation: Ruler
Voice: Farmer accent
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Roland Darlington, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. His skin is fair and his fingers are delicate and long. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.
Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with his god.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He ran away from his former home and has been making his living as a Carpenter for the past few years.
Motivation: Wants to have a good time and be beloved; and he feels that his past leaves him morally obligated to help
Ideals: Joker, Optimist. Bonds: Religious, Criminal record, Job. Occupation: Carpenter
Voice: Thin and wheezing
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 10 (+0) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Hunter Alton, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is bristling with hidden weapons, mostly shields and bows. He keeps his auburn hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is extraordinarily eccentric. He is frequently practicing swordplay.
History: He got into the Merchant business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He struck the Merchant job and began his own company from there.
Motivation: Marry his sister to traveling adventurers; and balancing his hectic life and new merchant responsibilities is difficult
Flaws: Insane. Bonds: Criminal record, Military, Job, Family. Occupation: Merchant
Voice: Spits and sputters
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 17 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Sylvan, Terran, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 4 Thunderstones. 2 Smokesticks. 3 Alchemist’s fire.
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Their contribution stands as a beacon of hope for all adventurers!
