Ralf Churchill, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears white leather gloves, a white jacket, and tight pants. He has moderate length black hair. His thin eyebrows rest above his beady hazel eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with finding treasure.
History: Ralf was born in the north. At a young age he loved to build and create. There was a wharf not far from home where he often wandered off to fish. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Adventurer, Nature. Occupation: Tanner
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 15 (+2) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 3000 sp.
Peter Ogden, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He likes to wear ponchos typically of a light black in addition to tight pants. His deerstalker hat is riddled with cuts and holes. His green eyes have a joyful gleam in them most of the time.
Personality: He speaks before he thinks and is too direct. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Merchant and found it very stressful. He ran away from his former home and has been making his living as a Merchant for the past few years.
Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Job, Military. Occupation: Merchant
Voice: Dark and ominous
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 18 (+4) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Undercommon, Dwarven, Druidic, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hugh Graham, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a tight fitting green shirt and pants. His hair is long and chestnut with streaks of silver, and is pulled back with small green clips. His beard is silver, braided, and well cared for. His face is scarred and worn.
Personality: Overbrimming with self-confidence, Hugh isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a ruthless business man, a trait he acquired from his father.
History: A powerful slaver made him what he is. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Impeccable, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Mentor. Occupation: Butcher
Voice: Slurs words
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 44 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 18 (+4) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Orc
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0
Possessions: 20000 cp.
Odo Merton, Male Human [Permalink]
Personal [hide]
Description: He usually wears his blue robe and has his nunchaku always slung over his shoulder. He carries a battered axe and tarnished nunchaku as well. He has done his best to style his brown hair to look like a famous performer. His fierce amber eyes like to dwell on things.
Personality: He is happy with his job as a Junk Dealer. He turns his eye from what people do, preferring to live and let live. He invites people to come help in his community garden.
History: A powerful wizard made him what he is. He went to a religious school and was inspired by the priests there in charitable deeds. He struck the Junk Dealer job and began his own company from there.
Motivation: He is unsatisfied with his job.
Ideals: Fighting, Philantrophist. Bonds: Job, Mentor, Religious. Occupation: Junk Dealer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Masterwork Common Melee.
William Alston, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is generally shirtless and showing off his tattooed chest. His silver hair is drawn into a tight pony tail with a cross scrunchie. He wears an eyepatch.
Personality: His tongue was cut out and he uses sign language. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was raised in a plains tribe. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has been a successful dealer in antiques buying low and selling high.
Motivation: He's looking for his big break; and to reunite with his old friends
Ideals: Entrepeneur. Flaws: Ugly, Disease, Antagonistic. Bonds: Nature, Adventurer. Occupation: Map Maker
Voice: Soothing and warm
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2
Possessions: 90 pp.
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Their contribution stands as a beacon of hope for all adventurers!
