Miles Beitz, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. His silver hair is slicked back into a classic pompadour. This brown eyed southerner is not easily forgotten.
Personality: Eccentric and domineering, Miles will drive conversation. Miles enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born into a rich family. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Ideals: Fighting, Extrovert. Flaws: Hedonist. Bonds: Rich, Attractive. Occupation: Priest
Voice: Pirate accent
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp.
Gilbert Denholm, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He has no hair. His eyes are hazel and beady.
Personality: He can speak with the recently deceased. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He moves from town to town, unable to find a place to settle.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Immigrant, Slave. Occupation: Map Maker
Voice: Eastern European accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
Possessions: 30 pp.
Chad Emsworth, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. He is portly but not overly obese. His golden hair is unkempt and raggedy. His face is covered beneath a completely black helmet.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born to a poor family in the city he treasured whatever gifts he got. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Laborer.
Motivation: An old rival family wants him found; and wants to open a new tavern
Flaws: Ugly. Bonds: Poor, Job, Family. Occupation: Laborer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 14
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 14 (+2) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
Possessions: 100 gp. 1 Minor magic item.
Bernard Soames, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His long chestnut hair reaches down to his waist. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He never wears the same outfit twice, unless he absolutely has to.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 6 years.
Motivation: Sabotage a competitor.
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Mentor, Job. Occupation: Stylist
Voice: Can't modulate volume
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Celestial, Abyssal, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
Hugh Huxley, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a brown tunic with red highlights, and long green pants that bunch up around his shoes. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He speaks before he thinks and is too direct. He is obsessed with finding treasure.
History: Sold as a small child to a wizard, Hugh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Over the years he perfected his riding and shooting skills. He is searching for what he claims is his rightful reward.
Motivation: He is not mentally stable, and does not behave rationally; and meet up once more with his childhood friend
Flaws: Ugly, Insane, Impulsive. Bonds: Adventurer, Mentor, Nature. Occupation: Merchant
Voice: Spanish accent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Infernal, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. 1 Backpack. 1 Silk rope.
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