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NPC Generator

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Advanced [show]


Jocelyn Coombs, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is cut short. His gray eyes are slightly larger than normal.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Gifted from a young age, Jocelyn studied abroad. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has a crush on the local Junk Dealer; and retire the richest man in the east

Ideals: Optimist, Gifted, Entrepeneur. Bonds: Attractive, Has a crush. Occupation: Jeweler

Voice: Breathy voice

Attributes [hide]

Jocelyn Coombs, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 4 (-3)13 (+1) 11 (+0)14 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Drogo Kendall, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing the road beaten gear of a warrior. His red hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Cocky and sure of himself, he believes he is the best Body Guard born in the past three hundred years. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Gifted from a young age, Drogo studied abroad. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He ran away from his former home and has been making his living as a Body Guard for the past few years.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he'd like to take his coworkers down a peg

Ideals: Fighting, Justice, Gifted. Flaws: Antagonistic. Bonds: Job, Debt. Occupation: Body Guard

Voice: Irish accent

Attributes [hide]

Drogo Kendall, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)12 (+1) 11 (+0)12 (+1)
Skills Investigation +3, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 40 pp. 1 Silk rope. 1 Bullseye lantern.


Social Check DCs


Alexandre Thorpe, Male Human [Permalink]

Personal [hide]

Description: He sports yellow clothing, slightly heavier than average wear. He is bristling with hidden weapons, mostly bastard swords and halberds. His blonde hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born blind and as such lacked many opportunities for work. Alexandre was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Alexandre decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Since then, he has sought to make the best of life.

Motivation: To reunite with his absent father; and wants to raise his children well

Ideals: Optimist. Flaws: Insane, Disease. Bonds: Criminal record, Family. Occupation: Mason

Voice: Soft and mumbly

Attributes [hide]

Alexandre Thorpe, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)18 (+4) 9 (-1)8 (-1)
Skills History +6, Medicine +1
Senses Passive Perception 9
Languages Common, Undercommon, Terran, Auran, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Arnold Rutherford, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He is constantly adorned with expensive silk clothing, often dyed in bright blue and violet, and wears rings and necklaces with large, colorful gems. His hair is always cut to a buzz. He has gray eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is harsh and unforgiving.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is currently in port desperately looking for someone to get him out; and he has comitted a past crime that haunts him to this day

Ideals: Persistence. Flaws: Antagonistic, Mundane. Bonds: Rich, Criminal record, Slave. Occupation: Knight

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Arnold Rutherford, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 5 (-3)8 (-1) 10 (+0)13 (+1)
Skills Insight +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 11000 cp. 1 Darkwood Shield. 1 Darkwood Shield. 1 Breastplate.


Social Check DCs


John Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He wears yellow leather gloves, a yellow jacket, and tight pants. He is portly but not overly obese. His white hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in a small plains village. He was taken as a slave by a traveling circus and forced to perform He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A deep hatred of goblins; and revenge

Ideals: Persistence. Bonds: Military, Nature, Slave, Enemies. Occupation: Junk Dealer

Voice: Old thin voice

Attributes [hide]

John Hadleigh, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)15 (+2) 15 (+2)15 (+2)
Skills Persuasion +4, Survival +4
Senses Passive Perception 12
Languages Common, Aquan, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Zircon (70 gp). Rose (70 gp). 1 Minor magic item.


Social Check DCs

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