Cory Digby, Male Human [Permalink]
Personal [hide]
Description: He wears a black cloak and cross-gartered white stockings. His chestnut hair and beard is wavy and long. His skin is flawless and his blue eyes scan people very quickly.
Personality: He is irascible and easily irritated. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a Herbalist, his father struggled to pay the bills. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He used his abilities to trick people and travel the world for free.
Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Poor, Criminal record. Occupation: Actor
Voice: Sore throat, cough
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 8 (-1) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 400 gp.
John Kimberly, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'1". He wears professional attire. His silver hair is cut short. He wears crescent spectacles with a black brim.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. When he's not drinking or sleeping the drinks off, he's doing writing.
History: John lived on a farm with his father, near the main road leading to a nearby town. Through the years after John was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. John's father didn't care for him much, and the feeling was mutual. He has been saving his money to try and buy his brother's freedom.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Fletcher
Voice: Hollow voice
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 12 (+1) | 17 (+3) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Aquan, Sylvan, Goblin
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 100 gp. 1 Magnifying glass. 1 Climber’s kit. 1 Spyglass. 1 Backpack.
Hunter Brixton, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft pastel waves gently in the breeze. He is tall, broad shouldered and powerfully built. His auburn hair is long and unkept. His violet eyes have a joyful gleam in them most of the time.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. A true patriot, Hunter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Rich, Military. Occupation: Dilettante
Voice: Scottish accent
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 17 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Ignan, Gnoll, Draconic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: Azurite (14 gp). Carnelian (30 gp). Golden pearl (50 gp). Golden pearl (50 gp). 1 Minor magic item.
Diggory Bentley, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is generally shirtless and showing off his tattooed chest. He is an epitome of beauty. He wears his hair in dreadlocks. His gray eyes lackadaisically let the world flow into them.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has all his life been fascinated with singing.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a Navigator soon after.
Motivation: To clean up the streets; and he'd like to take his coworkers down a peg
Ideals: Philantrophist, Artistic. Flaws: Insane. Bonds: Attractive, Job, Guardian. Occupation: Navigator
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Terran, Aquan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 600 gp. 1 Minor magic item.
Roland Dumph, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and tends to wear a black poncho over his likewise colored trousers and shirt. His black hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He always tries to repair and not replace. It was this mentality that drove him into the Dyer business.
History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He now owns his own business.
Motivation: His relatives are trying to arrange a marriage; and balancing his hectic life and new dyer responsibilities is difficult
Ideals: Persistence. Flaws: Shy. Bonds: Poor, Job, Family. Occupation: Dyer
Voice: German accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. Coral (100 gp). Chrysoberyl (100 gp). Sardonyx (20 gp). Silver pearl (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!