Balimaar Hastings, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a grey and black robe with the hood down. His hair is short and brown. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is obsessed with his god.
History: Balimaar was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Balimaar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend.
Ideals: Joker. Bonds: Attractive, Religious, Poor, Adventurer. Occupation: Spice Merchant
Voice: Italian accent
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Druidic, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Just what you see.
Don Sheldon, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears bulky grey painted plate armor. Beneath his clothing is a huge mess of scar tissue. His white hair is heavily combed to the right. His eyes are hazel.
Personality: Confrontational and typically high on some drug or another. He has a minor phobia of water and hates getting wet.
History: Don was born in the east. At a young age he loved to build and create. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Persistence, Gifted. Flaws: Addict, Fearful. Bonds: Slave. Occupation: Tanner
Voice: Draws out vowels
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 7 (-2) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
Possessions: Just what you see.
Richard Blyth, Male Human [Permalink]
Personal [hide]
Description: He wears a simple brown robe with grey stripes complete with hood. His moppish black hair is in a traditional bowl cut. His eyes are likewise violet.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was raised in a white middle class family as the only child. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He's since become an addict/alcoholic.
Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a architect and was forced into it by his family
Flaws: Mundane, Impulsive, Racist, Addict. Bonds: Family. Occupation: Architect
Voice: Smoker's lung
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 400 gp.
Adelard Sheldon, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears dark leathers with embroidery. He wears his red hair up. His gray eyes are slightly larger than normal.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was raised by priests from a young age. He was an athlete and attended two major summer competitions. He never won. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is wracked by social anxiety.
Ideals: Athletic, Justice. Flaws: Fearful. Bonds: Religious, Mentor. Occupation: Bellfounder
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. Chrysoberyl (120 gp).
Miles Stanley, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male is wearing a long, green cloak. He is tall, broad shouldered and powerfully built. His auburn hair has been sun bleached extensively. His blue eyes are passionate and lively.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Miles was born with his mother's beautiful face. Cursed with unlife at a very young age, Miles has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Joker. Flaws: Disease, Insane, Fearful. Bonds: Attractive. Occupation: Junk Dealer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Draconic, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
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