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NPC Generator

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Advanced [show]


Don Marlowe, Male Human [Permalink]

Personal [hide]

Description: An older man who wears skinny pants and wears a green and white robe with the hood down, he is not a threatening figure. His red hair is thinning but still full. His half smiles and violet eyes are beguiling and draw you in.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is harsh and unforgiving.

History: Don hails from a village terrorized by orcs. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He wants revenge against orcs.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Enemies, In love. Occupation: Knight

Voice: Puts emphasis on the wrong words

Attributes [hide]

Don Marlowe, Male Human Fighter 5
Medium (6'5") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 10 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 4 (-3)17 (+3) 15 (+2)12 (+1)
Skills Arcana +6, Stealth +6
Senses Passive Perception 12
Languages Common, Celestial, Elven, Terran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 30000 cp. Golden pearl (80 gp). Amethyst (80 gp). Sard (30 gp). Red-brown spinel (80 gp).


Social Check DCs


Theodoric Sydney, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses well, wearing black shirts, loose pants, and blazers most of the time. His hair is black, silky, and of moderate length. He wears crescent spectacles with a black brim.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved; and to get a good night's sleep

Ideals: Optimist. Flaws: Disease, Insomniac. Bonds: Attractive, In love. Occupation: Miner

Voice: Breathy voice

Attributes [hide]

Theodoric Sydney, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 18 (+4)15 (+2) 16 (+3)12 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 13
Languages Common, Giant, Orc
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Hematite (10 gp). Aquamarine (600 gp). Peridot (30 gp). 1 Disguise kit. 1 Masterwork Musical instrument.


Social Check DCs


Frederick Wade, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He has a large grey mantle and cape that has been intricately interwoven into his brown robe. His head has been shaved. His green eyes are passionate and lively.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Brewer arts, while his mother instructed him in etiquette, music and courtly manner. He moved from fad to fad and when he turned 15 he discovered dancing. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Brewer

Voice: Relaxed voice

Attributes [hide]

Frederick Wade, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)15 (+2) 15 (+2)13 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Chad Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears a green costume with the symbols of the four houses of cards on his torso. His long chestnut hair is drawn into a two foot long braid. His half smiles and green eyes are beguiling and draw you in.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born several months after his mother was called into army service. Chad abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he's looking for his big break

Ideals: Disciplined. Bonds: Attractive, Rich, Military, Adventurer. Occupation: Sage

Voice: Loud with bravado

Attributes [hide]

Chad Brandon, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)9 (-1) 11 (+0)11 (+0)
Skills Intimidation +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Wymar Gresham, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a white shirt with thin black vertical stripes and pastel pants. He has dyed his greying black hair a little too much giving a sharp black color. His eyes, though not visible through his cowl, are brown.

Personality: He is business-like. He takes instructions and follows them to the letter. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has recently gotten a pet goose that steals things from people.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he has decided he is irredeemable

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Military, Criminal record, Debt. Occupation: Mason

Voice: growls and snarls, animalistic

Attributes [hide]

Wymar Gresham, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)11 (+0) 15 (+2)13 (+1)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp.


Social Check DCs

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