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NPC Generator

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Advanced [show]


Theodoric Clapham, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He tends to wear a violet poncho over his likewise colored trousers and shirt. He wears his red hair down. His skin is flawless and his gray eyes scan people very quickly.

Personality: He dislikes all the random violence that takes place in the east. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in a small mountains village. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often.

Ideals: Athletic, Pacifist. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Adventurer

Voice: Soft and mumbly

Attributes [hide]

Theodoric Clapham, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)16 (+3) 12 (+1)7 (-2)
Skills Investigation +5, Medicine +3
Senses Passive Perception 11
Languages Common, Orc, Goblin, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Guy Quinton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His white hair is cut short. He has a tattooed face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the south to a Armorer, Guy learned a great deal about his father's area of expertise. As a young adult he joined a group advocating for an improvement in Human conditions. He now owns his own business.

Motivation: Further expansion of business; and human compassion

Ideals: Persistence, Logical. Flaws: Racist. Bonds: Job. Occupation: Armorer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Guy Quinton, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)13 (+1) 9 (-1)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 40 pp.


Social Check DCs


William Middleton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has shaved his head bald. His eyes are gray and catlike.

Personality: He is mildly Human supremacist, though he does not identify as such. He also is a firm believer in the manly ideal.

History: Gifted from a young age, William studied abroad. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Many brigands want him driven away; and someone believes him a fraud

Ideals: Gifted. Flaws: Racist, Impulsive. Bonds: Criminal record, Enemies. Occupation: Locksmith

Voice: Dark and ominous

Attributes [hide]

William Middleton, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)10 (+0) 14 (+2)8 (-1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Jasper (20 gp). Banded agate (11 gp).


Social Check DCs


Clerebold Coombs, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He wears a grey broad hat and grey clothes. His head has been shaved. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born a particularly ugly child, much to the horror of his parents. His father was a soldier and died while he was still young. Clerebold was left his father's suit of armor and trained in its use and care. He was always very intelligent and has formed a secret society of specialists.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Ugly, Secretive. Bonds: Criminal record, Military. Occupation: Blacksmith

Voice: Excited and jittery

Attributes [hide]

Clerebold Coombs, Male Human Fighter 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)12 (+1) 15 (+2)13 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. Sardonyx (60 gp). Amethyst (120 gp). Brown-green garnet (120 gp).


Social Check DCs


Charles Rayden, Male Human [Permalink]

Personal [hide]

Description: An older man who wears an old set of leather armor, nicked and torn by the ravages of time and battle, he is not a threatening figure. He keeps his golden hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a criminal king-pin and mafia family He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Meet up once more with his childhood friend.

Ideals: Optimist. Bonds: Immigrant, Criminal record, Adventurer. Occupation: Shepherd

Voice: Slurs words

Attributes [hide]

Charles Rayden, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)11 (+0) 16 (+3)6 (-2)
Skills Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1800 sp. Blue quartz (8 gp).


Social Check DCs

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