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NPC Generator

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Advanced [show]


Wymar Kendal, Male Human [Permalink]

Personal [hide]

Description: He wears grey leather gloves, a grey jacket, and tight pants. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a skull on it. His white hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Prone to second guessing himself, he comes off as nervous. He is able to fit into much smaller and tighter spaces than normal.

History: Wymar was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break

Ideals: Gifted, Fighting. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Sage

Voice: Hissing voice

Attributes [hide]

Wymar Kendal, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)13 (+1) 14 (+2)16 (+3)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 7000 cp. Brass mug with jade inlays (600 gp).


Social Check DCs


Trym Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a hand crossbow on his belt. He has a moderate pudge and is not very fit. He sports a long blonde beard, and similarly colored long hair. His brown eyes are passionate and lively.

Personality: Prone to second guessing himself, he comes off as nervous. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was raised in a white middle class family as the only child. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Fighting, Persistence. Flaws: Shy, Mundane. Bonds: Family. Occupation: Brewer

Voice: Soothing and warm

Attributes [hide]

Trym Gresham, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 16 (+3)10 (+0) 11 (+0)5 (-3)
Skills Athletics +1, Persuasion -1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2300 sp. Freshwater pearl (5 gp).


Social Check DCs


Aldous Nibley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blonde hair is cut short with large spiked bangs in the front. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He was born in the east. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the east, certain he would find work there.

Motivation: Revenge; and many goblins want him driven away

Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Family, Immigrant. Occupation: Locksmith

Voice: Hissing voice

Attributes [hide]

Aldous Nibley, Male Human Fighter 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)11 (+0) 13 (+1)15 (+2)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 22000 cp. Fire opal (900 gp). Blue sapphire (900 gp). Aquamarine (700 gp). 1 Breastplate.


Social Check DCs


Bertram Sharps, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He wears a lot of dark rich colors, with gold accents. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a small toy that he constantly fidgets with.

History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur, Fighting. Flaws: Sensitive, Addict. Bonds: Attractive. Occupation: Barrister

Voice: Soft and melodious

Attributes [hide]

Bertram Sharps, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 17 (+3)14 (+2) 18 (+4)13 (+1)
Skills Insight +6, Sleight of Hand +1
Senses Passive Perception 14
Languages Common, Sylvan, Aquan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 30 pp.


Social Check DCs


Dustin Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a grey vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his grey boots flare out at the collars, and a wedding ring on his left hand. His chestnut hair is thinning but still full. He has gleaming, smiling violet eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a font of random trivia from the lore and stories he has discovered

History: The child of western immigrants he idolized his mother. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Mortician and was forced into it by his family; and wishes to resurrect an old love

Ideals: Logical. Flaws: Disease. Bonds: In love, Immigrant, Family. Occupation: Mortician

Voice: growls and snarls, animalistic

Attributes [hide]

Dustin Wilberforce, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)15 (+2) 13 (+1)11 (+0)
Skills Arcana +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Terran, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Rhodochrosite (15 gp).


Social Check DCs

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