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NPC Generator

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Advanced [show]


Rolf Quinton, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a long chestnut beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He misses his home and complains about the freezing weather, even in summer.

History: Rolf was born in the south. At a young age he loved to build and create. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: He wants revenge against dire rats; and he wants nothing more than to rejoin the army

Ideals: Athletic, Persistence. Bonds: Immigrant, Military, Enemies. Occupation: Baker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Rolf Quinton, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)10 (+0) 14 (+2)12 (+1)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Hubert Blyth, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male has a large green mantle and cape that has been intricately interwoven into his blue robe. He is tall, broad shouldered and powerfully built. His white hair is greasy and uncared for. He wears large thick round spectacles.

Personality: He can speak with the recently deceased. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the west. Over the years he perfected his riding and shooting skills. He left for the west, certain he would find work there.

Motivation: Wants to have a good time and be beloved; and he feels kind of lost in life

Ideals: Gifted, Optimist. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Detective

Voice: Irish accent

Attributes [hide]

Hubert Blyth, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)8 (-1) 14 (+2)15 (+2)
Skills Arcana +1, Athletics +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +5

Possessions: 28000 cp. 1 Darkwood Buckler.


Social Check DCs


Everard Branson, Male Human [Permalink]

Personal [hide]

Description: This man wears a yellow armored body suit, with a simple black line shooting up and back down, and sports empty pouches on his belt. His golden hair is lengthy. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: When he was but 8 years old his parents immigrated from the south. He helped his father out around the business and became quite the natural. He moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor; and to be a miller again

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Sailor

Voice: Middle-eastern accent

Attributes [hide]

Everard Branson, Male Human Fighter 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)10 (+0) 13 (+1)12 (+1)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 600 gp. Smoky quartz (70 gp). 1 Minor magic item.


Social Check DCs


Arnold Blakeley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. He is physically well-built. He has a small bristly mustache and wavy brown hair. His green unseeing eyes seem to look past you.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Arnold was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: To unite with his brother.

Flaws: Disease, Selfish. Bonds: Slave, Poor, Family. Occupation: Sellsword

Voice: Deep voice with rolling R's

Attributes [hide]

Arnold Blakeley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)12 (+1) 16 (+3)17 (+3)
Skills Medicine +5, Nature +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 pp. 1 Masterwork studded leather. 1 Banded mail.


Social Check DCs


Godfrey Tindall, Male Human [Permalink]

Personal [hide]

Description: A 5'1" eastern man, he wears a simple brown robe with green stripes complete with hood. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise hazel.

Personality: He loves telling others what to do and how they should feel about things. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born several months after his mother was called into army service. After coming to the age of reason, Godfrey took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's also a talented Knight, but doesn't like to broadcast it.

Motivation: He has passion for adventuring and risk; and wants to open a new tavern

Ideals: Opinionated, Gifted. Bonds: Military, Job, Adventurer. Occupation: Shoemaker

Voice: Thin and wheezing

Attributes [hide]

Godfrey Tindall, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)12 (+1) 10 (+0)11 (+0)
Skills History +3, Intimidation +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 100 gp. Lapis lazuli (10 gp). Blue quartz (10 gp). 1 Banded mail. 1 Half-Plate. 1 Banded mail. 1 Breastplate.


Social Check DCs

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