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NPC Generator

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Advanced [show]


William Mori, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he does not wear sleeves and tends to eschew shirts when he can avoid it, and is pretty ugly. His golden hair is cut jaggedly and amateurishly. His fierce green eyes like to dwell on things.

Personality: Calm and collected, he is a well trained Sellsword. He enjoys reading and quiet.

History: Born to a Knight, his father struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered music. He's also a talented Knight, but doesn't like to broadcast it.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Logical, Artistic. Flaws: Ugly. Bonds: Job, Poor. Occupation: Sellsword

Voice: Soft and mumbly

Attributes [hide]

William Mori, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)14 (+2) 8 (-1)14 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 9
Languages Common, Auran, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


Bertram Roscoe, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a tight fitting grey shirt and pants. He wears a colorful flower in his brown hair. His hazel eyes are slightly larger than normal.

Personality: He is overprotective of those who hire his services. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To protect his home; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Poor, Attractive, Guardian, Mentor. Occupation: Dyer

Voice: Squeaky

Attributes [hide]

Bertram Roscoe, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)12 (+1) 9 (-1)13 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 10000 sp. 3 Holy water. 1 Alchemist’s fire. 1 Everburning torch. 4 Antitoxin.


Social Check DCs


Raymond Colby, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his pickaxe. He has dyed his greying brown hair a little too much giving a sharp brown color. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with a lost civilization.

History: He is a Doppelganger in disguise. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: He wants to meet his childhood hero.

Ideals: Disciplined. Flaws: Addict, Insane. Bonds: Adventurer. Occupation: Server

Voice: Low rumbling, strings words together

Attributes [hide]

Raymond Colby, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)14 (+2) 9 (-1)12 (+1)
Skills Deception +3, Religion +4
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Hunter Melancon, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He tends to wear a large green jacket. His whole body is exceptionally muscular. His brown hair is cut short with large spiked bangs in the front. He has violet eyes and a green hat with a grey feather.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He receives visions of the future at random moments

History: His parents moved while he was still in utero so he is the first generation to be born here. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He ran away from his former home and has been making his living as a Barrister for the past few years.

Motivation: He has a crush on the local Carter; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Rich, Job, Has a crush. Occupation: Barrister

Voice: Thin and wheezing

Attributes [hide]

Hunter Melancon, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 16 (+3)10 (+0) 18 (+4)9 (-1)
Skills History +2, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 50 pp.


Social Check DCs


Arnold Stansfield, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears many layers of old clothing at all times. His brown hair is styled in orderly dreadlocks. His gray unseeing eyes seem to look past you.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Arnold was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Justice. Flaws: Ugly, Disease, Antagonistic. Bonds: Poor. Occupation: Bricklayer

Voice: Raspy

Attributes [hide]

Arnold Stansfield, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)9 (-1) 14 (+2)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs

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