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NPC Generator

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Advanced [show]


Anselm Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He wears pastel leather gloves, a pastel jacket, and tight pants. He carries a battered scythe and tarnished greataxe as well. He has done his best to style his auburn hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: He dislikes all the random violence that takes place in the south. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in a small village he learned the ways of the warrior from his father. His homeland was ravaged by war and he spent much of his life rebuilding it. Days after completing his studies, news broke out that his hometown was attacked by brigands. Anselm was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants revenge against brigands

Ideals: Fighting, Pacifist. Flaws: PTSD. Bonds: Military, Enemies. Occupation: Shoemaker

Voice: Prounounces S like Z

Attributes [hide]

Anselm Hayhurst, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)9 (-1) 11 (+0)13 (+1)
Skills Animal Handling +2, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2900 sp.


Social Check DCs


Geoffrey Shelby, Male Human [Permalink]

Personal [hide]

Description: He wears a green vest and prefers white and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His long chestnut hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His job bores him to no end. He has decided to make it more interesting.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Geoffrey grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Geoffrey. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and seeks redemption

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record, Poor. Occupation: Stableman

Voice: Squeaky

Attributes [hide]

Geoffrey Shelby, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)13 (+1) 10 (+0)13 (+1)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Superior lock.


Social Check DCs


Trym Thorpe, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing the road beaten gear of a warrior. His white hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: The child of a Navigator, who enjoyed hunting, Trym was taken on many hunting expeditions. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He hasn't been sleeping well lately.

Motivation: To clean up the streets; and he is a bit of a kleptomaniac

Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Criminal record, Nature, Guardian. Occupation: Masseuse

Voice: pre-pubescent

Attributes [hide]

Trym Thorpe, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)11 (+0) 16 (+3)9 (-1)
Skills Intimidation +1, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2400 sp.


Social Check DCs


Trey Remington, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he sports grey clothing, slightly heavier than average wear. He keeps his chestnut hair in a flapper bob. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a massive crush on the younger sibling of the Mercenary who has hired him part-time. Trey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mercenary arts, while his father instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.

Motivation: To settle down with his crush.

Flaws: Addict, Hedonist, Ugly. Bonds: Has a crush, Rich. Occupation: Mercenary

Voice: growls and snarls, animalistic

Attributes [hide]

Trey Remington, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 7 (-2)12 (+1) 15 (+2)12 (+1)
Skills Acrobatics +1, Deception +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 27000 cp. 1 Minor magic item.


Social Check DCs


Hubert Hallewell, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He wears dark leathers with embroidery, and his gloved hand is found clutching a halberd. He wears his hair in dreadlocks. This green eyed northerner is not easily forgotten.

Personality: A skeptical and narcissistic man, Hubert's first love is himself. His second love is also himself. He is a very good compulsive liar and kleptomaniac.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was an apprentice working in his father's forge. Recently he has begun working with bootleggers and crooks.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Artistic. Bonds: Criminal record, Job. Occupation: Banker

Voice: Excited and jittery

Attributes [hide]

Hubert Hallewell, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)17 (+3) 12 (+1)14 (+2)
Skills Religion +5, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Gnome, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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