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Advanced [show]


Diggory Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep white leather and dull grey iron scale mail. His chestnut hair has been sun bleached extensively. His eyes are amber and he is always smoking a pipe.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Priest arts, while his father instructed him in etiquette, music and courtly manner. He married young, but lost his spouse to dire rats. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Joker. Flaws: Depressed. Bonds: Rich, Enemies, Job. Occupation: Priest

Voice: Low range voice

Attributes [hide]

Diggory Birkenhead, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)9 (-1) 14 (+2)12 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Aldous Jacobs, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He usually wears his tan robe and has his nunchaku always slung over his shoulder. He is bald on top and has large chestnut tufts of hair around his ears. He has a tattooed face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born to a criminal king-pin and mafia family He moved out north to avoid the crime he committed. He moves from town to town, unable to find a place to settle.

Motivation: He is a bit of a kleptomaniac.

Ideals: Justice. Flaws: Ugly. Bonds: Immigrant, Criminal record. Occupation: Sailor

Voice: Stutters

Attributes [hide]

Aldous Jacobs, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)5 (-3) 8 (-1)8 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Eye agate (13 gp). Golden yellow topaz (500 gp). Freshwater pearl (13 gp).


Social Check DCs


Frederick Clifton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a brown collared shirt and black pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His black hair is heavily combed to the left. His eyes are likewise blue.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He is compelled to act according to his religious beliefs; and someone believes him a fraud

Ideals: Philantrophist. Bonds: Family, Rich, Enemies, Religious. Occupation: Miller

Voice: Excited and jittery

Attributes [hide]

Frederick Clifton, Male Human Fighter 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)10 (+0) 13 (+1)11 (+0)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 11000 sp. Hematite (4 gp). 1 Minor magic item.


Social Check DCs


Robert Brownrigg, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dark leathers with embroidery. He has a small bristly mustache and wavy red hair. He wears an eyepatch.

Personality: While he acts the brute, he is far gentler than he would appear. Energy wise he seems alert and responsive.

History: Born in the north his family was never financially stable. He has had some formal dancing training, and achieved minor success. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Robert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Professionalism, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Ruler

Voice: Loud with bravado

Attributes [hide]

Robert Brownrigg, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)13 (+1) 9 (-1)7 (-2)
Skills Nature +3, Perception +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 700 sp.


Social Check DCs


Percival Badger, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a perfectly clean shirt and pair of pants. He wears a colorful flower in his chestnut hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: A powerful necromancer made him what he is. After coming to the age of reason, Percival took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town working and never settling down anywhere, but has fallen for a local Ploughman. He hasn't told them the truth, but wants to settle down with them.

Motivation: Money/treasure; and he has a crush on the local ploughman

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Has a crush, Mentor, Rich. Occupation: Mercenary

Voice: Can't modulate volume

Attributes [hide]

Percival Badger, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)11 (+0) 11 (+0)11 (+0)
Skills Perception +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs

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