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NPC Generator

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Advanced [show]


Anthony Mori, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tan painted combat armor at almost all times. His black hair is slicked back into a classic pompadour. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Anthony was raised in a hard working conservative environment. Cursed with lycanthropy at a very young age, Anthony has worked very hard to control his curse. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Sabotage a competitor.

Ideals: Logical. Flaws: Disease. Bonds: Job, In love. Occupation: Healer

Voice: Dark and ominous

Attributes [hide]

Anthony Mori, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Performance +2
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 19000 cp.


Social Check DCs


Dean Tenley, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a grey and blue robe with the hood down. He has relatively light skin and is very physically imposing due to his abundance of muscles. His long auburn hair is drawn into a two foot long braid. This brown eyed southerner is not easily forgotten.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in a small village he learned the ways of the warrior from his father. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he's repulsed by the pc

Ideals: Fighting. Flaws: Emotional, Antagonistic, Fearful. Bonds: Enemies. Occupation: Doctor

Voice: Timid voice

Attributes [hide]

Dean Tenley, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)15 (+2) 9 (-1)18 (+4)
Skills Investigation +4, Persuasion +6
Senses Passive Perception 9
Languages Common, Halfling, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Lance Ansley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His brown hair is knotted and matted. His eyes, though not visible through his cowl, are brown.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: A powerful slaver made him what he is. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the east

Ideals: Entrepeneur, Fighting. Bonds: Attractive, Immigrant, Mentor. Occupation: Bricklayer

Voice: Soothing and warm

Attributes [hide]

Lance Ansley, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)11 (+0) 16 (+3)13 (+1)
Skills Athletics +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +5

Possessions: Blue quartz (5 gp). 1 Bullseye lantern. 1 Average lock. 1 Masterwork Artisan’s tools.


Social Check DCs


Aldous Clifton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of longswords, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has a small bristly mustache and wavy golden hair. His brown unseeing eyes seem to look past you.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Aldous lived on a farm with his father, near the main road leading to a nearby town. His homeland was ravaged by war and he spent much of his life rebuilding it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to open a new tavern; and doesn't want to be a guard and was forced into it by his family

Ideals: Fighting. Flaws: Disease, PTSD. Bonds: Attractive, Job, Family. Occupation: Guard

Voice: Rolls R's

Attributes [hide]

Aldous Clifton, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)16 (+3) 10 (+0)6 (-2)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Infernal, Giant, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gomory Van Es, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He typically wears grey cloth garments or leather armor. He wears a Stetson hat to hide his balding. He has a dull look in his green eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to loving parents in a slum to the east. His father was very strict, and drilled into him lessons on being the perfect gentleman. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: An old rival family wants him found; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Poor, Adventurer, Family. Occupation: Layabout

Voice: Old thin voice

Attributes [hide]

Gomory Van Es, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)15 (+2) 6 (-2)9 (-1)
Skills Arcana +4, Athletics +4
Senses Passive Perception 8
Languages Common, Goblin, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 19000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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