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NPC Generator

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Advanced [show]


Hunter Darby, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He keeps his chestnut hair in a flapper bob. His violet eyes have a joyful gleam in them most of the time.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gifted student he started as a Tailor, but he got bored and became a Shoemaker. He inherited the family business which he has now maintained for 12 years.

Motivation: Expand his business; and balancing his hectic life and new shoemaker responsibilities is difficult

Flaws: Ugly, Greedy, Antagonistic. Bonds: Poor, Mentor, Job. Occupation: Shoemaker

Voice: Laughs frequently while speaking

Attributes [hide]

Hunter Darby, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)14 (+2) 14 (+2)11 (+0)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 21000 sp. 1 Minor magic item.


Social Check DCs


Theobald Garrick, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears clothing that is held on in multiple layers but all of it is in poor condition. His black hair is cut jaggedly and amateurishly. His fair skin shows little sign of his aristocratic breeding.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of southern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC.

Ideals: Joker. Flaws: Antagonistic. Bonds: Poor, Attractive, Immigrant. Occupation: Bricklayer

Voice: Squeaky

Attributes [hide]

Theobald Garrick, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)11 (+0) 13 (+1)15 (+2)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Everburning torch. 1 Everburning torch.


Social Check DCs


Alexandre Holton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a slight overbite and is overall scrawny. He sports a long golden beard, and similarly colored long hair. He has a tattooed face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born several months after his father was called into army service. He has chosen to use the inheritance that was left to him frivolously. He's also a talented Bowyer, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and he is greedy

Flaws: Antagonistic. Bonds: Attractive, Job, Military, Rich. Occupation: Unemployed

Voice: Strong lisp

Attributes [hide]

Alexandre Holton, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Tim Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a grey vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his grey boots flare out at the collars. He wears a broad hat to hide his balding. His blue eyes dart from person to person to random spaces in the air.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He works hard and plays hard.

History: He got into the Doctor business at a young age. He worked as a nervous Doctor and found it very stressful. He struck the Doctor job and began his own company from there.

Motivation: He seems to be bored by most things; and sabotage a competitor

Ideals: Disciplined. Flaws: Hedonist, Mundane. Bonds: Job. Occupation: Doctor

Voice: Soft and mumbly

Attributes [hide]

Tim Eastaughffe, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)11 (+0) 16 (+3)18 (+4)
Skills Performance +6, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ernest Sheldon, Male Human [Permalink]

Personal [hide]

Description: This southern man is well dressed, but even with his fine clothing he looks run-down. His clothes are grease stained in places. He wears a wide-brimmed hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: Ernest is depressed about a lot of things. He tends to be a nihilist. As long as the job gets done he does not care how it got done.

History: Born in the south his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the south, certain he would find work there.

Motivation: He loathes his own lifestyle.

Ideals: Professionalism. Flaws: Ugly, Depressed. Bonds: Poor, Immigrant. Occupation: Architect

Voice: growls and snarls, animalistic

Attributes [hide]

Ernest Sheldon, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)9 (-1) 12 (+1)17 (+3)
Skills Insight +3, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp.


Social Check DCs

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